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10 Commits

Author SHA1 Message Date
Umiko
b46026c33b Fixed backupHandler and added sounds for phone when someone's calling you. added keys for openning backup configuration, control shift s, and toggling raw input alt-backslash. 2025-02-17 18:43:05 +07:00
Umiko
b13a49efe0 Fixing settings that were previously overly dramatized by repetitive elements. 2025-02-17 12:04:43 +07:00
Umiko
23c83ec162 Fixed rawpass does not automaticly. 2025-02-17 05:49:26 +07:00
OlegTheSnowman
722592ba2a Update Soundpack.set
Fixed several soundpack related aliases that weren't working properly because of the latest raw input change
2025-02-15 22:03:24 +02:00
OlegTheSnowman
1c8149bd32 "updated cosmic rage.set, misc/configuration manager.set, and misc/soundpack.set"
Now ported the change for good.
2025-02-15 21:55:06 +02:00
OlegTheSnowman
7e2df5fc03 Revert "updated cosmic rage.set, misc/configuration manager.set, and misc/soundpack.set"
This reverts commit a0b0886dc2bde0e3cc41ce59945f9764469befa8.
2025-02-15 21:47:10 +02:00
OlegTheSnowman
a0b0886dc2 updated cosmic rage.set, misc/configuration manager.set, and misc/soundpack.set
2507 tracebug, Credits Host Augustus, added a new option called raw input mode. This will make VipMud ignore the special symbols that it uses such as percent, colen and similar. When enabled, you will no longer to toggle passthru mode for cafe menus or adding pronouns. This will also probably help when pasting multy-lined texts.
2025-02-15 21:33:08 +02:00
Umiko
b1078c0b7a Modify wall.set so it will be a lot easier for the hosts to add new can't go messages in the future. 2025-02-13 09:02:31 +07:00
Umiko
8fee89f3de fixed comms and alias.set, again! 2025-02-12 14:56:35 +07:00
Umiko
53a4ea8559 Fixed OOC/IC private throwing error. 2025-02-12 13:06:50 +07:00
10 changed files with 135 additions and 719 deletions

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@ -7,6 +7,7 @@
#var priv3 clear
#var priv4 clear
; Variables for the file
#var settings {vol|shipVol|vehicleVol|roomVol|DroneSounds|MusicSounds|musicvol|combatmusicplaying|mVol|CMusic|altVehicleEngines|altShipengines|gagShipCombat|gagHarvest|panShipCombat|CVol|ambon|RedAlert|Evol|veVol|gagSal|weather|gagweather|LogOn|ShortMapText|SilentIntro|SilentClock|ConnectionCheck|numpadon|CommsVol|ChannelLogging|GameError|SilentConflict|LaunchText|SocialSounds|RebootSounds|SpIntroMessage|SocialText|TPR|SilentPod|showermusic|gvol|UpdateToggle|intromusic|commtoggle|QGag|priv1|priv2|priv3|priv4|hpdr|gocountnum|buffersound|gagStarshipComputerName|gbl|bufferfavkeys|cargogagger|speedgagger|devmode|spchange|toggleAFKGagger|speechAFKGagger|battlesuitMovement|autobackupsetting|extrascript|cosmicgagger|rawpass}
#var activitiesConfig {asteroidHarvesting|BioHarvesting|blackdwarf|comets|DarkMatterMining|dust|farming|fishing|handmining|hunting|mechanicalMining|moon|Moonbase|PlanetChunks|planetoid|pol|salvaging|StarCoring|starres|StarStudies|trash|volcanoHarvesting|VolcanoMining}
#var combatConfig {airpod|ArmorMaking|battlesuits|combat|GroundCombat|megasuit|suit}
#var miscConfig {backupHandler|buffers|ConfigurationManager|Doors|Dragons|factory|Farming|hosts|house|Jets|larkan|keys|misc|Mutariansi|mwtp|orgstuff|pingpong|say|socials|Soundpack|telephone|wall|comms|alias}
@ -30,75 +31,16 @@ version; SilentlyLoadBuffers; #say {Welcome to the VIP Cosmic Rage experience-li
;Settings.
#File 6 {cosmic rage/misc/settings.set} 1;
#Read 6 vol 1;
#read 6 shipVol 2;
#read 6 vehicleVol 3;
#read 6 roomVol 4;
#read 6 DroneSounds 5;
#read 6 MusicSounds 6;
#read 6 musicvol 7;
#read 6 combatmusicplaying 8;
#read 6 mVol 9;
#read 6 CMusic 10;
#read 6 altVehicleEngines 11;
#read 6 altShipengines 12;
#read 6 gagShipCombat 13;
#read 6 gagHarvest 14;
#read 6 panShipCombat 15;
#read 6 CVol 16;
#read 6 ambon 17;
#read 6 RedAlert 18;
#read 6 Evol 19;
#read 6 veVol 20;
#read 6 gagSal 21;
#read 6 weather 22;
#read 6 gagweather 23;
#read 6 LogOn 24;
#read 6 ShortMapText 25;
#Read 6 SilentIntro 26;
#read 6 SilentClock 27;
#read 6 ConnectionCheck 28;
#read 6 numpadon 29;
#read 6 CommsVol 30;
#read 6 ChannelLogging 31;
#read 6 GameError 32;
#read 6 SilentConflict 33;
#read 6 LaunchText 34;
#read 6 SocialSounds 35;
#read 6 RebootSounds 36;
#read 6 SpIntroMessage 37;
#read 6 SocialText 38;
#read 6 TPR 39;
#read 6 SilentPod 40;
#read 6 showermusic 41;
#read 6 gvol 42;
#read 6 UpdateToggle 43;
#read 6 intromusic 44;
#read 6 commtoggle 45;
#read 6 QGag 46;
#read 6 priv1 47;
#read 6 priv2 48;
#read 6 priv3 49;
#read 6 priv4 50;
#read 6 hpdr 51;
#read 6 gocountnum 52;
#read 6 buffersound 53;
#read 6 gagStarshipComputerName 54;
#read 6 gbl 55;
#read 6 bufferfavkeys 56;
#read 6 cargogagger 57;
#read 6 speedgagger 58;
#read 6 devmode 59;
#read 6 spchange 60;
#read 6 toggleAFKGagger 61;
#read 6 speechAFKGagger 62;
#read 6 battlesuitMovement 63;
#read 6 autobackupsetting 64;
#read 6 extrascript 65;
#read 6 cosmicgagger 66;
#var num 1;
#ForAll @settings {
#read 6 {%i} @num;
#math num {@num + 1}};
#close 6
#if {@rawpass = "enabled"} {makebetter}
#if {@intromusic <> "enabled"} {#if {@intromusic <> "disabled"} {#var intromusic "enabled"}}
#if {@devmode = "Enabled"} {#load misc/dev.set} {}
#if {@autobackupsetting = "Enabled"} {#alarm silentbackup -900 {silentbackupsetting}}
#if {@numpadon = "Enabled"} {#load misc/keysHandler.set} {}
;misc.
#Alias login {#gagon all; 1; %charInfo(name); #wait (0.1); #ungagon; %charInfo(password)}
@ -119,4 +61,4 @@ ActualSave; #say {Settings saved!}; #pc 0 stop; #play {cosmic rage/general/misc/
#Alias {pn2} {playsound {Cosmic Rage/general/comms/pn3.wav} @commsvol; #PC %Playhandle Frequency 50000; #var priv2 %0}
#Alias {pn3} {playsound {Cosmic Rage/general/comms/pn3.wav} @commsvol; #PC %Playhandle Frequency 60000; #var priv3 %0}
#Alias {pn4} {playsound {Cosmic Rage/general/comms/pn3.wav} @commsvol; #PC %Playhandle Frequency 70000; #var priv4 %0}
#gunalias sc; #gunalias capture; #gunalias music
#gunalias sc; #gunalias capture; #gunalias music

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@ -102,6 +102,7 @@ SoundPack changes viewer (@spchange), shortcut alt+q:setchange; #alarm 0.1 {misc
Channel Logging (@ChannelLogging), shortcut alt control l. If this option is enabled, you may use shift-F2 to pull up the list of channels that have been logged.:Logging; #alarm 0.1 {miscpicker}|
Check Lag. Ctrl + L. Note, This value may not always be accurate.:lag|
Toggle extra sounds [experimental] (@extrascript), no shortcut.:soundextras; #alarm 0.1 {miscpicker}|
Toggle raw input mode, currently @rawpass. No shortcut defined. Allows you to use the VipMud special characters such as percent, colen, number sign without running into errors.:rawinput; ; #alarm 0.1 {miscpicker}|
Back:#alarm 0.1 {config}}}
;Volumes

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@ -1,7 +1,7 @@
#var skice 2
#alias Version {soundpack version The VIP Cosmic Rage Experience} {}
#trigger {Soundpack last change *} {#sub {The last soundpack change that was posted to the game %1}}
#alias spversion {>@soundpacks The VIP Cosmic Rage Experience} {}
#alias spversion {~@soundpacks The VIP Cosmic Rage Experience} {}
#trigger {* *} {
#if {@cvcheck = 1} {
#var CurrentVersion %left(%1,4);
@ -36,74 +36,13 @@
#alias SpReload {#pc 0 stop; #say {Reloading the soundpack. please wait.}; playsound {Cosmic Rage/general/misc/Reload.wav} @vol; #alarm 0.5 {#reload; #say {Reloading is now complete!}; #if {@ambon = "enabled"} {look}}}
;Saving settings.
#alias ActualSave {#File 6 {cosmic rage/misc/settings.set} 1;#Var SettingsFileCounter 1;
#Write 6 @vol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @Shipvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @vehiclevol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @roomvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @DroneSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MusicSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MusicVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @combatMusicplaying @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CMusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @altVehicleEngines @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @altshipEngines @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagShipCombat @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagHarvest @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @panShipCombat @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ambon @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @RedAlert @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @Evol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @veVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagSal @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @weather @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagweather @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @LogOn @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ShortMapText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentIntro @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentClock @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ConnectionCheck @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @numpadon @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CommsVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ChannelLogging @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @GameError @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentConflict @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @LaunchText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SocialSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @RebootSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SpIntroMessage @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SocialText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @TPR @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentPod @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @showermusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @UpdateToggle @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @intromusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @commtoggle @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @QGag @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv1 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv2 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv3 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv4 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @hpdr @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gocountnum @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @buffersound @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gagStarshipComputerName @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gbl @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @bufferfavkeys @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @cargogagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @speedgagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @devmode @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @spchange @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @toggleAFKGagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @speechAFKGagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @battlesuitMovement @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @autobackupsetting @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @extrascript @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @cosmicgagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#close 6}
#alias ActualSave {
#File 6 {cosmic rage/misc/settings.set} 1;
#Var SettingsFileCounter 0;
#ForAll @settings {
#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @{%i} @SettingsFileCounter};
#close 6;}
#alias SaveSettings {playsound {Cosmic Rage/general/misc/SpSave.wav} @vol; #say {Your soundpack settings and buffer list have successfully been saved!}; ActualSave; AutoSaveBuffers}
#key {Control-shift-R} {SpReload}
#trigger {*Has just posted an announcement!*} {playsound {Cosmic Rage/general/comms/spAnnouncement.wav} @CommsVol; #additem SoundpackAnnouncements %0}
@ -117,6 +56,9 @@ view the soundpack F A Q:{playsound {Cosmic Rage/general/misc/LoadingFile.wav}
View the Keys help file:{playsound {Cosmic Rage/general/help/Keys.wav} @vol; playsound {Cosmic Rage/general/misc/LoadingFile.wav} @vol;#edit {cosmic rage/help files/keys.txt}}|
View the readme:{playsound {Cosmic Rage/general/help/Readme.wav} @vol; playsound {Cosmic Rage/general/misc/LoadingFile.wav} @vol;#edit {cosmic rage/help files/readme.txt}}|
View the Soundpack credits:{playsound {Cosmic Rage/general/help/SoundpackCredits.wav} @vol; playsound {Cosmic Rage/general/misc/LoadingFile.wav} @vol;#edit {cosmic rage/help files/Soundpack credits.txt}}}}
#alias spp {>@soundpacks} {}
#alias spp {~@soundpacks} {}
#Alias {themechange} {playsound {Cosmic Rage/general/comms/themesuccess.wav}; #var skice %1}
#alias {spchanges} {#If {%Defined(tmpmath)=0} {#Var tmpmath 1};#file 5 {cosmic rage/help files/changelog.txt} 600; #while {@tmpmath<@spchange} {#read 5 tmpchanges; #AddItem spchanges @tmpchanges:actualsave; #math tmpmath {@tmpmath+1}};#Close 5; #pick {@spchanges:actualsave}; #UnVar tmpmath; #UnVar spchanges}
#alias {spchanges} {#If {%Defined(tmpmath)=0} {#Var tmpmath 1};#file 5 {cosmic rage/help files/changelog.txt} 600; #while {@tmpmath<@spchange} {#read 5 tmpchanges; #AddItem spchanges @tmpchanges:actualsave; #math tmpmath {@tmpmath+1}};#Close 5; #pick {@spchanges:actualsave}; #UnVar tmpmath; #UnVar spchanges}
#alias makeworse {#Configure PassThruChar {~>}; #Configure SwitchSession {~:}; #passthru {½}}
#alias makebetter {#Configure PassThruChar {~½}; #Configure SwitchSession {~½}; #passthru {%<;>{}#"'}}
#alias rawinput {#if {@rawpass = "enabled"} {#var rawpass "disabled"; playsound {Cosmic Rage/general/misc/Off.wav} @vol; makeworse; #say {Raw input mode is now disabled.}} {#var rawpass "enabled"; playsound {Cosmic Rage/general/misc/On.wav} @vol; makebetter; #say {Raw input mode is now enabled.}}}

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@ -1,5 +1,5 @@
#alias {fileLogger} {#if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char %1.log}; #var LogMessage {%0}; #var ChannelName {%1}; #var ChannelLength {%Length(@ChannelName)}; #var CleanedMessage {%delete(@LogMessage, 1, @ChannelLength)}; #write 1 @CleanedMessage; #close 1;}}
#alias {QGagger} {#if {@QGag = 1}}
#Alias RedAlertToggle {
#if {@RedAlert = "Enabled"} {#var RedAlert "Disabled"; playsound {Cosmic Rage/general/misc/Off.wav} @vol; #if {@RedAlertLoop = 1} {#pc @RedAlertHandle stop; #var RedAlertLoop 0}; #say {constant red alert disabled} VoiceOnly} {#var RedAlert "Enabled"; playsound {Cosmic Rage/general/misc/On.wav} @vol; #say {constant red alert enabled.} VoiceOnly}}
#Alias ToggleUpdate {

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@ -1,421 +1,53 @@
;backupping settings.
#alias {backupsetting} {#File 6 {cosmic rage/misc/settings.set} 1;
#Read 6 vol 1;
#read 6 shipVol 2;
#read 6 vehicleVol 3;
#read 6 roomVol 4;
#read 6 DroneSounds 5;
#read 6 MusicSounds 6;
#read 6 musicvol 7;
#read 6 combatmusicplaying 8;
#read 6 mVol 9;
#read 6 CMusic 10;
#read 6 altVehicleEngines 11;
#read 6 altShipengines 12;
#read 6 gagShipCombat 13;
#read 6 gagHarvest 14;
#read 6 panShipCombat 15;
#read 6 CVol 16;
#read 6 ambon 17;
#read 6 RedAlert 18;
#read 6 Evol 19;
#read 6 veVol 20;
#read 6 gagSal 21;
#read 6 weather 22;
#read 6 gagweather 23;
#read 6 LogOn 24;
#read 6 ShortMapText 25;
#Read 6 SilentIntro 26;
#read 6 SilentClock 27;
#read 6 ConnectionCheck 28;
#read 6 numpadon 29;
#read 6 CommsVol 30;
#read 6 ChannelLogging 31;
#read 6 GameError 32;
#read 6 SilentConflict 33;
#read 6 LaunchText 34;
#read 6 SocialSounds 35;
#read 6 RebootSounds 36;
#read 6 SpIntroMessage 37;
#read 6 SocialText 38;
#read 6 TPR 39;
#read 6 SilentPod 40;
#read 6 showermusic 41;
#read 6 gvol 42;
#read 6 UpdateToggle 43;
#read 6 intromusic 44;
#read 6 commtoggle 45;
#read 6 QGag 46;
#read 6 priv1 47;
#read 6 priv2 48;
#read 6 priv3 49;
#read 6 priv4 50;
#read 6 hpdr 51;
#read 6 gocountnum 52;
#read 6 buffersound 53;
#read 6 gagStarshipComputerName 54;
#read 6 gbl 55;
#read 6 bufferfavkeys 56;
#read 6 cargogagger 57;
#read 6 speedgagger 58;
#read 6 devmode 59;
#read 6 spchange 60;
#read 6 toggleAFKGagger 61;
#read 6 speechAFKGagger 62;
#read 6 battlesuitMovement 63;
#read 6 autobackupsetting 64;
#read 6 extrascript 65;
#read 6 cosmicgagger 66;
#close 6;
#alarm 1 {#File 6 {cosmic rage/misc/settingsBackup.set} 1;#Var SettingsFileCounter 1;
#Write 6 @vol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @Shipvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @vehiclevol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @roomvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @DroneSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MusicSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MusicVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @combatMusicplaying @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CMusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @altVehicleEngines @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @altshipEngines @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagShipCombat @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagHarvest @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @panShipCombat @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ambon @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @RedAlert @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @Evol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @veVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagSal @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @weather @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagweather @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @LogOn @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ShortMapText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentIntro @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentClock @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ConnectionCheck @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @numpadon @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CommsVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ChannelLogging @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @GameError @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentConflict @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @LaunchText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SocialSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @RebootSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SpIntroMessage @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SocialText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @TPR @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentPod @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @showermusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @UpdateToggle @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @intromusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @commtoggle @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @QGag @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv1 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv2 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv3 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv4 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @hpdr @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gocountnum @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @buffersound @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gagStarshipComputerName @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gbl @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @bufferfavkeys @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @cargogagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @speedgagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @devmode @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @spchange @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @toggleAFKGagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @speechAFKGagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @battlesuitMovement @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @autobackupsetting @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @extrascript @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @cosmicgagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#close 6;
#var num 1;
#ForAll @settings {
#read 6 {%i} @num;
#math num {@num + 1}};
#close 6;
#alarm 0.1 {#File 6 {cosmic rage/misc/settingsBackup.set} 1;
#Var SettingsFileCounter 0;
#ForAll @settings {
#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @{%i} @SettingsFileCounter};
#close 6;
playsound {cosmic rage/general/misc/backupSetting.wav} @vol}}
;restoring settings.
#alias {restoresetting} {#File 6 {cosmic rage/misc/settingsBackup.set} 1;
#Read 6 vol 1;
#read 6 shipVol 2;
#read 6 vehicleVol 3;
#read 6 roomVol 4;
#read 6 DroneSounds 5;
#read 6 MusicSounds 6;
#read 6 musicvol 7;
#read 6 combatmusicplaying 8;
#read 6 mVol 9;
#read 6 CMusic 10;
#read 6 altVehicleEngines 11;
#read 6 altShipengines 12;
#read 6 gagShipCombat 13;
#read 6 gagHarvest 14;
#read 6 panShipCombat 15;
#read 6 CVol 16;
#read 6 ambon 17;
#read 6 RedAlert 18;
#read 6 Evol 19;
#read 6 veVol 20;
#read 6 gagSal 21;
#read 6 weather 22;
#read 6 gagweather 23;
#read 6 LogOn 24;
#read 6 ShortMapText 25;
#Read 6 SilentIntro 26;
#read 6 SilentClock 27;
#read 6 ConnectionCheck 28;
#read 6 numpadon 29;
#read 6 CommsVol 30;
#read 6 ChannelLogging 31;
#read 6 GameError 32;
#read 6 SilentConflict 33;
#read 6 LaunchText 34;
#read 6 SocialSounds 35;
#read 6 RebootSounds 36;
#read 6 SpIntroMessage 37;
#read 6 SocialText 38;
#read 6 TPR 39;
#read 6 SilentPod 40;
#read 6 showermusic 41;
#read 6 gvol 42;
#read 6 UpdateToggle 43;
#read 6 intromusic 44;
#read 6 commtoggle 45;
#read 6 QGag 46;
#read 6 priv1 47;
#read 6 priv2 48;
#read 6 priv3 49;
#read 6 priv4 50;
#read 6 hpdr 51;
#read 6 gocountnum 52;
#read 6 buffersound 53;
#read 6 gagStarshipComputerName 54;
#read 6 gbl 55;
#read 6 bufferfavkeys 56;
#read 6 cargogagger 57;
#read 6 speedgagger 58;
#read 6 devmode 59;
#read 6 spchange 60;
#read 6 toggleAFKGagger 61;
#read 6 speechAFKGagger 62;
#read 6 battlesuitMovement 63;
#read 6 autobackupsetting 64;
#read 6 extrascript 65;
#read 6 cosmicgagger 66;
#close 6;
#alarm 1 {#File 6 {cosmic rage/misc/settings.set} 1;#Var SettingsFileCounter 1;
#Write 6 @vol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @Shipvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @vehiclevol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @roomvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @DroneSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MusicSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MusicVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @combatMusicplaying @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CMusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @altVehicleEngines @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @altshipEngines @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagShipCombat @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagHarvest @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @panShipCombat @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ambon @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @RedAlert @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @Evol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @veVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagSal @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @weather @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagweather @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @LogOn @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ShortMapText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentIntro @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentClock @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ConnectionCheck @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @numpadon @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CommsVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ChannelLogging @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @GameError @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentConflict @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @LaunchText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SocialSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @RebootSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SpIntroMessage @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SocialText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @TPR @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentPod @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @showermusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @UpdateToggle @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @intromusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @commtoggle @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @QGag @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv1 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv2 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv3 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv4 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @hpdr @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gocountnum @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @buffersound @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gagStarshipComputerName @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gbl @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @bufferfavkeys @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @cargogagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @speedgagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @devmode @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @spchange @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @toggleAFKGagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @speechAFKGagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @battlesuitMovement @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @autobackupsetting @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @extrascript @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @cosmicgagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#close 6;
#var num 1;
#ForAll @settings {
#read 6 {%i} @num;
#math num {@num + 1}};
#close 6;
#alarm 0.1 {#File 6 {cosmic rage/misc/settings.set} 1;
#Var SettingsFileCounter 0;
#ForAll @settings {
#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @{%i} @SettingsFileCounter};
#close 6;
#reload;
playsound {cosmic rage/general/misc/restoreSetting.wav} @vol}}
;silently backup.
#alias {silentbackupsetting} {#File 6 {cosmic rage/misc/settings.set} 1;
#Read 6 vol 1;
#read 6 shipVol 2;
#read 6 vehicleVol 3;
#read 6 roomVol 4;
#read 6 DroneSounds 5;
#read 6 MusicSounds 6;
#read 6 musicvol 7;
#read 6 combatmusicplaying 8;
#read 6 mVol 9;
#read 6 CMusic 10;
#read 6 altVehicleEngines 11;
#read 6 altShipengines 12;
#read 6 gagShipCombat 13;
#read 6 gagHarvest 14;
#read 6 panShipCombat 15;
#read 6 CVol 16;
#read 6 ambon 17;
#read 6 RedAlert 18;
#read 6 Evol 19;
#read 6 veVol 20;
#read 6 gagSal 21;
#read 6 weather 22;
#read 6 gagweather 23;
#read 6 LogOn 24;
#read 6 ShortMapText 25;
#Read 6 SilentIntro 26;
#read 6 SilentClock 27;
#read 6 ConnectionCheck 28;
#read 6 numpadon 29;
#read 6 CommsVol 30;
#read 6 ChannelLogging 31;
#read 6 GameError 32;
#read 6 SilentConflict 33;
#read 6 LaunchText 34;
#read 6 SocialSounds 35;
#read 6 RebootSounds 36;
#read 6 SpIntroMessage 37;
#read 6 SocialText 38;
#read 6 TPR 39;
#read 6 SilentPod 40;
#read 6 showermusic 41;
#read 6 gvol 42;
#read 6 UpdateToggle 43;
#read 6 intromusic 44;
#read 6 commtoggle 45;
#read 6 QGag 46;
#read 6 priv1 47;
#read 6 priv2 48;
#read 6 priv3 49;
#read 6 priv4 50;
#read 6 hpdr 51;
#read 6 gocountnum 52;
#read 6 buffersound 53;
#read 6 gagStarshipComputerName 54;
#read 6 gbl 55;
#read 6 bufferfavkeys 56;
#read 6 cargogagger 57;
#read 6 speedgagger 58;
#read 6 devmode 59;
#read 6 spchange 60;
#read 6 toggleAFKGagger 61;
#read 6 speechAFKGagger 62;
#read 6 battlesuitMovement 63;
#read 6 autobackupsetting 64;
#read 6 extrascript 65;
#read 6 cosmicgagger 66;
#close 6;
#alarm 1 {#File 6 {cosmic rage/misc/settingsBackup.set} 1;#Var SettingsFileCounter 1;
#Write 6 @vol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @Shipvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @vehiclevol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @roomvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @DroneSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MusicSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MusicVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @combatMusicplaying @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CMusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @altVehicleEngines @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @altshipEngines @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagShipCombat @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagHarvest @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @panShipCombat @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ambon @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @RedAlert @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @Evol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @veVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagSal @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @weather @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagweather @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @LogOn @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ShortMapText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentIntro @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentClock @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ConnectionCheck @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @numpadon @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CommsVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ChannelLogging @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @GameError @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentConflict @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @LaunchText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SocialSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @RebootSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SpIntroMessage @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SocialText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @TPR @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentPod @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @showermusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @UpdateToggle @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @intromusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @commtoggle @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @QGag @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv1 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv2 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv3 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv4 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @hpdr @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gocountnum @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @buffersound @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gagStarshipComputerName @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gbl @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @bufferfavkeys @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @cargogagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @speedgagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @devmode @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @spchange @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @toggleAFKGagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @speechAFKGagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @battlesuitMovement @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @autobackupsetting @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @extrascript @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @cosmicgagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#close 6}}
#var num 1;
#ForAll @settings {
#read 6 {%i} @num;
#math num {@num + 1}};
#close 6;
#alarm 1 {#File 6 {cosmic rage/misc/settingsBackup.set} 1;
#Var SettingsFileCounter 0;
#ForAll @settings {
#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @{%i} @SettingsFileCounter};
#close 6}}
#alias {backupConfig} {playsound {Cosmic Rage/general/misc/ConfMan.wav} @vol; #pick {p:select|
Back up your current configuration.:backupsetting; #alarm 0.1 {backupConfig}|
Restore from your saved configuration.:restoresetting; #alarm 0.1 {backupConfig}|
Your Autoback up settings is currently @autobackupsetting. Press this to toggle it:silentlybackup; #alarm 0.1 {backupConfig}|
Exit:actualsave; #say {Good bye!} voiceonly}}

View File

@ -4,103 +4,60 @@
#trigger {[[]SubAnnouncement]*} {playsound {Cosmic Rage/general/comms/SubAnnouncement.wav} @CommsVol; BufferAdd SubAnnouncements %0; fileLogger SubAnnouncements%0} {} AnyCase
#TRIGGER {[[]Changes]:*} {playsound {Cosmic Rage/general/comms/change.wav} @CommsVol; BufferAdd Changes %0; fileLogger Changes%0} {} AnyCase
#TRIGGER {[[]OOC]*} {#if {@oocChan = "1"} {#gagline all; playsound {Cosmic Rage/general/comms/ooc.wav} @CommsVol; BufferAdd OOC %0} {playsound {Cosmic Rage/general/comms/ooc.wav} @CommsVol; BufferAdd OOC %0; fileLogger ooc%0}} {} AnyCase
#TRIGGER {[[]Chat]*: "*"} {QGagger; {#sub {[Chat] %1: %2}};
playsound {Cosmic Rage/general/comms/Chat.wav} @CommsVol; BufferAdd Chat %0; fileLogger Chat%0} {} AnyCase
#TRIGGER {[[]Chat]*} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {Cosmic Rage/general/comms/Chat.wav} @CommsVol; BufferAdd Chat %0; fileLogger Chat%0} {} AnyCase
#TRIGGER {[[]General]*: "*"} {QGagger; {#sub {[General]%1: %2}};
playsound {Cosmic Rage/general/comms/General.wav} @CommsVol; BufferAdd General %0; fileLogger General%0} {} AnyCase
#TRIGGER {[[]General]*} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {Cosmic Rage/general/comms/General.wav} @CommsVol; BufferAdd General %0; fileLogger General%0} {} AnyCase
#TRIGGER {[[]GMC]*: "*"} {QGagger; {#sub {[GMC]%1: %2}};
playsound {Cosmic Rage/general/comms/GMC.wav} @CommsVol; BufferAdd GMC %0; fileLogger GMC%0} {} AnyCase
#TRIGGER {[[]GMC]*} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {Cosmic Rage/general/comms/GMC.wav} @CommsVol; BufferAdd GMC %0; fileLogger GMC%0} {} AnyCase
#TRIGGER {[[]Missions]*: "*"} {QGagger; {#sub {[Missions]%1: %2}};
playsound {Cosmic Rage/general/comms/Missions.wav} @CommsVol; BufferAdd missions %0; fileLogger Missions%0} {} AnyCase
#TRIGGER {[[]Missions]*} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {Cosmic Rage/general/comms/Missions.wav} @CommsVol; BufferAdd missions %0; fileLogger Missions%0} {} AnyCase
#TRIGGER {[[]Chat]*: "*"} {#if {@QGag = 1} {#sub {[Chat] %1: %2}}; playsound {Cosmic Rage/general/comms/Chat.wav} @CommsVol; BufferAdd Chat %0; fileLogger Chat%0} {} AnyCase
#TRIGGER {[[]Chat]*} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {Cosmic Rage/general/comms/Chat.wav} @CommsVol; BufferAdd Chat %0; fileLogger Chat%0} {} AnyCase
#TRIGGER {[[]General]*: "*"} {#if {@QGag = 1} {#sub {[General]%1: %2}}; playsound {Cosmic Rage/general/comms/General.wav} @CommsVol; BufferAdd General %0; fileLogger General%0} {} AnyCase
#TRIGGER {[[]General]*} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {Cosmic Rage/general/comms/General.wav} @CommsVol; BufferAdd General %0; fileLogger General%0} {} AnyCase
#TRIGGER {[[]GMC]*: "*"} {#if {@QGag = 1} {#sub {[GMC]%1: %2}}; playsound {Cosmic Rage/general/comms/GMC.wav} @CommsVol; BufferAdd GMC %0; fileLogger GMC%0} {} AnyCase
#TRIGGER {[[]GMC]*} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {Cosmic Rage/general/comms/GMC.wav} @CommsVol; BufferAdd GMC %0; fileLogger GMC%0} {} AnyCase
#TRIGGER {[[]Missions]*: "*"} {#if {@QGag = 1} {#sub {[Missions]%1: %2}}; playsound {Cosmic Rage/general/comms/Missions.wav} @CommsVol; BufferAdd missions %0; fileLogger Missions%0} {} AnyCase
#TRIGGER {[[]Missions]*} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {Cosmic Rage/general/comms/Missions.wav} @CommsVol; BufferAdd missions %0; fileLogger Missions%0} {} AnyCase
#TRIGGER {[[]Newbie]*} {playsound {Cosmic Rage/general/comms/Newbie.wav} @CommsVol; BufferAdd Newbie %0; fileLogger newbie%0} {} AnyCase
#TRIGGER {[[]Newbie Helpers]*} {playsound {Cosmic Rage/general/comms/NH.wav} @CommsVol; BufferAdd NewbieHelpers %0; fileLogger newbieHelpers%0} {} AnyCase
#TRIGGER {[[]Room OOC]*} {playsound {cosmic rage/general/comms/rooc.wav} @CommsVol; BufferAdd rooc %0; fileLogger rooc%0} {} AnyCase
#TRIGGER {[[]Minigame Network]*} {playsound {cosmic rage/general/comms/minigame.wav} @CommsVol; BufferAdd MiniGames %0; fileLogger MiniGames%0} {} AnyCase
#TRIGGER {[[]Intel]*: "*"} {QGagger; {#sub {[Intel]%1: %2}};
playsound {cosmic rage/general/comms/intel.wav} @CommsVol; BufferAdd intel %0; fileLogger intel%0} {} AnyCase
#TRIGGER {[[]Intel] *} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {cosmic rage/general/comms/intel.wav} @CommsVol; BufferAdd intel %0; fileLogger intel%0} {} AnyCase
#TRIGGER {[[]Intel]*: "*"} {#if {@QGag = 1} {#sub {[Intel]%1: %2}}; playsound {cosmic rage/general/comms/intel.wav} @CommsVol; BufferAdd intel %0; fileLogger intel%0} {} AnyCase
#TRIGGER {[[]Intel] *} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {cosmic rage/general/comms/intel.wav} @CommsVol; BufferAdd intel %0; fileLogger intel%0} {} AnyCase
#TRIGGER {[[]Recruitments]:*} {playsound {cosmic rage/general/comms/recruiting.wav} @CommsVol; BufferAdd recruitments %0; fileLogger Recruitments%0} {} AnyCase
#TRIGGER {[[]MFAS]*} {playsound {Cosmic Rage/general/comms/mfas.wav} @CommsVol; BufferAdd Misc %0}
#TRIGGER {[[]Treasure!]*} {playsound {Cosmic Rage/general/comms/treasure.wav} @CommsVol}
#trigger {[[]Military]*: "*"} {QGagger; {#sub {[Military]%1: %2}};
playsound {cosmic rage/general/comms/military.wav} @CommsVol; BufferAdd Military %0; fileLogger sdf%0} {} AnyCase
#trigger {[[]Military] *} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {cosmic rage/general/comms/military.wav} @CommsVol; BufferAdd Military %0; fileLogger sdf%0} {} AnyCase
#trigger {*flashes urgently, informing you that people are waiting for link requests.} {
playsound {cosmic rage/general/comms/radioNotify.wav} @CommsVol}
#trigger {You hear an urgent S O S from *} {
playsound {cosmic rage/general/comms/sos.wav} @CommsVol; BufferAdd SOS %0}
#trigger {[[]Military]*: "*"} {#if {@QGag = 1} {#sub {[Military]%1: %2}}; playsound {cosmic rage/general/comms/military.wav} @CommsVol; BufferAdd Military %0; fileLogger sdf%0} {} AnyCase
#trigger {[[]Military] *} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {cosmic rage/general/comms/military.wav} @CommsVol; BufferAdd Military %0; fileLogger sdf%0} {} AnyCase
#trigger {*flashes urgently, informing you that people are waiting for link requests.} { playsound {cosmic rage/general/comms/radioNotify.wav} @CommsVol}
#trigger {You hear an urgent S O S from *} { playsound {cosmic rage/general/comms/sos.wav} @CommsVol; BufferAdd SOS %0}
#trigger {[[]Screen Reader] *} {playsound {cosmic rage/general/comms/screenreader.wav} @CommsVol; BufferAdd ScreenReader %0; fileLogger ScreenReader%0} {} AnyCase
#trigger {* into * translator.} {
#if {%ifWord(You,%1," ")} {
#gagline all};
#if {%ifWord(growl,%1," ")} {
playsound {cosmic rage/general/comms/growl*3.wav} @CommsVol; BufferAdd Say %0};
#if {%ifWord(drone,%1," ")} {
playsound {cosmic rage/general/comms/drone*2.wav} @CommsVol};
#if {%ifword(chitter,%1," ")} {
playsound {cosmic rage/general/comms/ryuchiChitter*5.wav} @CommsVol; BufferAdd Say %0};
#if {%ifWord(chitters,%1," ")} {
playsound {cosmic rage/general/comms/ryuchiChitter*5.wav} @CommsVol; BufferAdd Say %0};
#if {%ifWord(growls,%1," ")} {
playsound {cosmic rage/general/comms/growl*3.wav} @CommsVol; BufferAdd Say %0};
#if {%ifWord(drones,%1," ")} {
playsound {cosmic rage/general/comms/drone*2.wav} @CommsVol; BufferAdd Say %0}}
#trigger {* into * translator.} { #if {%ifWord(You,%1," ")} { #gagline all}; #if {%ifWord(growl,%1," ")} { playsound {cosmic rage/general/comms/growl*3.wav} @CommsVol; BufferAdd Say %0}; #if {%ifWord(drone,%1," ")} { playsound {cosmic rage/general/comms/drone*2.wav} @CommsVol}; #if {%ifword(chitter,%1," ")} { playsound {cosmic rage/general/comms/ryuchiChitter*5.wav} @CommsVol; BufferAdd Say %0}; #if {%ifWord(chitters,%1," ")} { playsound {cosmic rage/general/comms/ryuchiChitter*5.wav} @CommsVol; BufferAdd Say %0}; #if {%ifWord(growls,%1," ")} { playsound {cosmic rage/general/comms/growl*3.wav} @CommsVol; BufferAdd Say %0}; #if {%ifWord(drones,%1," ")} { playsound {cosmic rage/general/comms/drone*2.wav} @CommsVol; BufferAdd Say %0}}
#trig {* Translator announces in a *, "*"} {BufferAdd Say %0}
#trigger {[[]Rewards]*} {playsound {cosmic rage/general/comms/rewards.wav} @CommsVol; BufferAdd Rewards %0; fileLogger Rewards%0} {} AnyCase
#trigger {You tap a few buttons on * translator} {#gagline voice; playsound {cosmic rage/ships/computer/miniKeyboard.wav} @Vol}
#trigger {You tap some buttons on * translator, recording your galactic location.} { #gagline voice; playsound {cosmic rage/ships/computer/miniKeyboard.wav} @Vol}
#trigger {You tap a few buttons on * translator.} { #gagline voice; playsound {cosmic rage/ships/computer/miniKeyboard.wav} @Vol}
#trigger {*from * and infuses your form, phasing you away.} {
#gagline all;
#if {@rech = 1} {
#pc @rechHandle stop; #var rech 0};
#pc 0 stop; playsound {cosmic rage/general/comms/phase.wav} @Vol}
#trigger {* fades from sight as * phases*} {
playsound {cosmic rage/general/comms/otherPhase.wav} @Vol}
#trigger {A rip appears in the air and slowly grows until * is phased through in a beam of * light!} {
playsound {cosmic rage/general/comms/phase.wav} @Vol}
#trigger {*from * and infuses your form, phasing you away.} { #gagline all; #if {@rech = 1} { #pc @rechHandle stop; #var rech 0}; #pc 0 stop; playsound {cosmic rage/general/comms/phase.wav} @Vol}
#trigger {* fades from sight as * phases*} { playsound {cosmic rage/general/comms/otherPhase.wav} @Vol}
#trigger {A rip appears in the air and slowly grows until * is phased through in a beam of * light!} { playsound {cosmic rage/general/comms/phase.wav} @Vol}
#TRIGGER {[[]RP]*} {playsound {cosmic rage/general/comms/rp.wav} @CommsVol; BufferAdd RP %0; fileLogger RP%0} {} AnyCase
#TRIGGER {[[]Socials] *} {playsound {cosmic rage/general/comms/socials.wav} @CommsVol; BufferAdd Socials %0; #file 1 {cosmic rage/logs/%char Socials.log}; #write 1 %0;#close 1} {} AnyCase
#TRIGGER {[[]Arena]*} {playsound {cosmic rage/general/comms/arena.wav} @CommsVol; BufferAdd Arena %0; fileLogger Arena%0} {} AnyCase
#TRIGGER {[[]Brag]*} {playsound {cosmic rage/general/comms/brag.wav} @CommsVol; BufferAdd brag %0; fileLogger Brag%0} {} AnyCase
#trigger {[[]Clanchat], *: "*"} {QGagger; {#sub {[Clanchat] %1: %2}}; playsound {cosmic rage/general/comms/ClanChat.wav} @CommsVol; BufferAdd Clanchat %0; fileLogger ClanChat%0} {} AnyCase
#trigger {[[]Clanchat], *: "*"} {#if {@QGag = 1} {#sub {[Clanchat] %1: %2}}; playsound {cosmic rage/general/comms/ClanChat.wav} @CommsVol; BufferAdd Clanchat %0; fileLogger ClanChat%0} {} AnyCase
#TRIGGER {[[]Clanchat]*} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {cosmic rage/general/comms/ClanChat.wav} @CommsVol; BufferAdd Clanchat %0; fileLogger ClanChat%0} {} AnyCase
#trigger {[[]Clans]*} {playsound {cosmic rage/general/comms/ClanChat.wav} @CommsVol; BufferAdd Clanchat %0; fileLogger ClanChat%0} {} AnyCase
#trigger {You turn * translator} {
#if {%ifWord(on,%1," ")} {
playsound {cosmic rage/general/comms/activate.wav} @CommsVol};
#if {%ifWord(off,%1," ")} {
playsound {cosmic rage/general/comms/deactivate.wav} @CommsVol}}
#trigger {Over your suits intercom, *} {
playsound {cosmic rage/general/comms/spaceSuitTalk.wav} @CommsVol} {}
#trigger {[[]Movement]*: "*"} {QGagger; {#sub {[Movement]%1: %2}};
playsound {cosmic rage/general/comms/movement.wav} @CommsVol; BufferAdd Movement %0; fileLogger Movement%0}
#trigger {[[]Movement] *} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {cosmic rage/general/comms/movement.wav} @CommsVol; BufferAdd Movement %0; fileLogger Movement%0}
#trigger {[[]G2A] *} {
playsound {cosmic rage/general/comms/G2A.wav} @CommsVol; BufferAdd GroundToAir %0; fileLogger G2A%0} {} AnyCase
#trigger {You turn * translator} { #if {%ifWord(on,%1," ")} { playsound {cosmic rage/general/comms/activate.wav} @CommsVol}; #if {%ifWord(off,%1," ")} { playsound {cosmic rage/general/comms/deactivate.wav} @CommsVol}}
#trigger {Over your suits intercom, *} { playsound {cosmic rage/general/comms/spaceSuitTalk.wav} @CommsVol} {}
#trigger {[[]Movement]*: "*"} {#if {@QGag = 1} {#sub {[Movement]%1: %2}}; playsound {cosmic rage/general/comms/movement.wav} @CommsVol; BufferAdd Movement %0; fileLogger Movement%0}
#trigger {[[]Movement] *} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {cosmic rage/general/comms/movement.wav} @CommsVol; BufferAdd Movement %0; fileLogger Movement%0}
#trigger {[[]G2A] *} { playsound {cosmic rage/general/comms/G2A.wav} @CommsVol; BufferAdd GroundToAir %0; fileLogger G2A%0} {} AnyCase
#TRIGGER {[[]Events]:*} {playsound {cosmic rage/general/comms/event.wav} @CommsVol}
#TRIGGER {[[]Polls]*} {playsound {cosmic rage/general/comms/poll.wav} @CommsVol; BufferAdd Notices %0}
#TRIGGER {[[]HTPL]*} {playsound {cosmic rage/general/comms/htpl.wav} @CommsVol; BufferAdd HTPL %0; fileLogger HTPL%0} {}
#trigger {[[]Help]*} {
playsound {cosmic rage/general/comms/help.wav} @CommsVol}
#trigger {[[]Help]*} { playsound {cosmic rage/general/comms/help.wav} @CommsVol}
#trigger {[[]Chargen]*} {playsound {cosmic rage/general/comms/Chargen.wav} @CommsVol; BufferAdd Chargen %0; fileLogger Chargen%0}
#trigger {[[]Mentor]*} {playsound {cosmic rage/general/comms/Mentor.wav} @CommsVol; BufferAdd Mentor %0; fileLogger Mentor%0} {} AnyCase
#trigger {* flashes * indicating you have a new mail titled *} {playsound {cosmic rage/general/comms/mail.wav} @CommsVol; BufferAdd Notifications %0}
#trigger {[[]News]*:*} {playsound {cosmic rage/general/comms/onews.wav} @CommsVol; BufferAdd Notifications %0}
#trigger {[[]* to * transmits *], } {playsound {Cosmic Rage/general/comms/PrivCom.wav} @CommsVol}
#TRIGGER {[[]* to *], "*"} {QGagger; {#sub {[%1 to %2], %3}}; #if {%ifword(OOCly,%2, )} {playsound {Cosmic Rage/general/comms/PrivOOCCom.wav} @CommsVol; BufferAdd OOCPrivate %0; FileLogger PrivateOOC %0} {playsound {Cosmic Rage/general/comms/PrivCom.wav} @CommsVol; BufferAdd ICPrivate %0; fileLogger Private %0}} {} AnyCase
#TRIGGER {[[]* to *], "*"*"*"} {QGagger; {#sub {[%1 to %2], %3%4%5}}; #if {%ifword(OOCly,%2, )} {playsound {Cosmic Rage/general/comms/PrivOOCCom.wav} @CommsVol; BufferAdd OOCPrivate %0; FileLogger PrivateOOC %0} {playsound {Cosmic Rage/general/comms/PrivCom.wav} @CommsVol; BufferAdd ICPrivate %0; FileLogger Private %0}} {} AnyCase
#TRIGGER {[[]* to *], "*"} {#if {@QGag = 1} {#sub {[%1 to %2], %3}}; #if {%ifword(OOCly,%2, )} {playsound {Cosmic Rage/general/comms/PrivOOCCom.wav} @CommsVol; BufferAdd OOCPrivate %0; #if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char PrivateOOC.log};#write 1 %0;#close 1}} {playsound {Cosmic Rage/general/comms/PrivCom.wav} @CommsVol; BufferAdd ICPrivate %0; #if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char Private.log};#write 1 %0;#close 1}}} {} AnyCase
#TRIGGER {[[]* to *], "*"*"*"} {#if {@QGag = 1} {#sub {[%1 to %2], %3%4%5}}; #if {%ifword(OOCly,%2, )} {playsound {Cosmic Rage/general/comms/PrivOOCCom.wav} @CommsVol; BufferAdd OOCPrivate %0; #if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char PrivateOOC.log};#write 1 %0;#close 1}} {playsound {Cosmic Rage/general/comms/PrivCom.wav} @CommsVol; BufferAdd ICPrivate %0; #if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char Private.log};#write 1 %0;#close 1}}} {}
#trigger {[[]Salvage Collecter Garry Blue Scale to you]*} {playsound {Cosmic Rage/general/comms/PrivCom.wav} @CommsVol}
#trigger {currently, SDL Jumpship * is located in Sector * at coordinates: *} {#sub {[Officer of the %1 to you]: we are currently located in Sector %2 at coordinates: %3}; playsound {cosmic rage/general/comms/PrivCom.wav} @CommsVol; BufferAdd ICPrivate %0}
#trigger {[[]Trade]*} {playsound {cosmic rage/general/comms/trade.wav} @CommsVol; BufferAdd Trade %0; fileLogger Trade%0} {} AnyCase
@ -122,28 +79,18 @@ playsound {cosmic rage/general/comms/help.wav} @CommsVol}
#trigger {You enable the * channel.} {playsound {Cosmic Rage/general/comms/Activate.wav} @CommsVol}
#trigger {You disable the * channel.} {playsound {Cosmic Rage/general/comms/Deactivate.wav} @CommsVol}
#trigger {The * ground control square turns red on * and * "Emergency! Emergency! We see an incoming bomb! Emergency! Emergency!"} {#if {@ShortMapText = 1} {#sub {%1 "turns" %2, %5}} {};playsound {Cosmic Rage/general/comms/bomb.wav} @CommsVol; BufferAdd FlightControl %0}
#TRIGGER {[[]Unsec]*: "*"} {QGagger; {#sub {[Unsec]%1: %2}};
playsound {cosmic rage/general/comms/unsec.wav} @CommsVol; BufferAdd Unsec %0; fileLogger Unsec%0} {} AnyCase
#TRIGGER {[[]Unsec]*} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {cosmic rage/general/comms/unsec.wav} @CommsVol; BufferAdd Unsec %0; fileLogger Unsec%0} {} AnyCase
#TRIGGER {[[]Unsec]*: "*"} {#if {@QGag = 1} {#sub {[Unsec]%1: %2}}; playsound {cosmic rage/general/comms/unsec.wav} @CommsVol; BufferAdd Unsec %0; fileLogger Unsec%0} {} AnyCase
#TRIGGER {[[]Unsec]*} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {cosmic rage/general/comms/unsec.wav} @CommsVol; BufferAdd Unsec %0; fileLogger Unsec%0} {} AnyCase
#trigger {A small newspaper icon blinks repeatedly on *} {playsound {Cosmic Rage/general/comms/News.wav} @CommsVol; BufferAdd InfoComputerNotifications %0}
#trigger {[[]SDL]*: "*"} {QGagger; {#sub {[SDL]%1: %2}};
playsound {Cosmic Rage/general/comms/SDL.wav} @CommsVol; BufferAdd SDL %0; fileLogger SDL%0} {} AnyCase
#trigger {[[]SDL]*} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {Cosmic Rage/general/comms/SDL.wav} @CommsVol; BufferAdd SDL %0; fileLogger SDL%0} {} AnyCase
#trigger {[[]SDL]*: "*"} {#if {@QGag = 1} {#sub {[SDL]%1: %2}}; playsound {Cosmic Rage/general/comms/SDL.wav} @CommsVol; BufferAdd SDL %0; fileLogger SDL%0} {} AnyCase
#trigger {[[]SDL]*} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {Cosmic Rage/general/comms/SDL.wav} @CommsVol; BufferAdd SDL %0; fileLogger SDL%0} {} AnyCase
#trigger {[[]Drone] *} {playsound {Cosmic Rage/general/comms/Drone.wav} @CommsVol;BufferAdd drone %0; fileLogger Drone%0} {} AnyCase
#trigger {[[]MI]*: "*"} {QGagger; {#sub {[MI]%1: %2}};
playsound {Cosmic Rage/general/comms/MI.wav} @CommsVol; BufferAdd MI %0; fileLogger MI%0} {} AnyCase
#trigger {[[]MI]*} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {Cosmic Rage/general/comms/MI.wav} @CommsVol; BufferAdd MI %0; fileLogger MI%0} {} AnyCase
#trigger {[[]JAG]*: "*"} {QGagger; {#sub {[JAG]%1: %2}};
playsound {Cosmic Rage/general/comms/Jag.wav} @CommsVol; BufferAdd Jag %0; fileLogger jag%0} {} AnyCase
#trigger {[[]JAG]*} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {Cosmic Rage/general/comms/Jag.wav} @CommsVol; BufferAdd Jag %0; fileLogger jag%0} {} AnyCase
#TRIGGER {[[]PA *]: "*"} {QGagger; {#sub {[PA %1]: %2}};
playsound {cosmic rage/ships/com/pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase
#TRIGGER {[[]PA *]*} {#if {%IfWord(~",%2,"")} {#abort 1};
playsound {cosmic rage/ships/com/pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase
#trigger {[[]MI]*: "*"} {#if {@QGag = 1} {#sub {[MI]%1: %2}}; playsound {Cosmic Rage/general/comms/MI.wav} @CommsVol; BufferAdd MI %0; fileLogger MI%0} {} AnyCase
#trigger {[[]MI]*} {#if {%IfWord(~",%1,"")} {#abort 1};playsound {Cosmic Rage/general/comms/MI.wav} @CommsVol; BufferAdd MI %0; fileLogger MI%0} {} AnyCase
#trigger {[[]JAG]*: "*"} {#if {@QGag = 1} {#sub {[JAG]%1: %2}};playsound {Cosmic Rage/general/comms/Jag.wav} @CommsVol; BufferAdd Jag %0; fileLogger jag%0} {} AnyCase
#trigger {[[]JAG]*} {#if {%IfWord(~",%1,"")} {#abort 1};playsound {Cosmic Rage/general/comms/Jag.wav} @CommsVol; BufferAdd Jag %0; fileLogger jag%0} {} AnyCase
#TRIGGER {[[]PA *]: "*"} {#if {@QGag = 1} {#sub {[PA %1]: %2}}; playsound {cosmic rage/ships/com/pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase
#TRIGGER {[[]PA *]*} {#if {%IfWord(~",%2,"")} {#abort 1}; playsound {cosmic rage/ships/com/pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase
#trigger {[[]Ship to Ship transmission on channel * from *]*} {playsound {Cosmic Rage/general/comms/Ship2ship.wav} @CommsVol; BufferAdd Ship %0} {} AnyCase
#Trigger {[[]Squad]*} {playsound {Cosmic Rage/general/comms/SQD.wav} @CommsVol; BufferAdd Squad %0; fileLogger Squadren%0} {} AnyCase
#Trigger {* has begun setting up a squad. Type squad join to join it.} {playsound {Cosmic Rage/general/comms/SQD.wav} @CommsVol; BufferAdd Squad %0; fileLogger Squadren%0} {} AnyCase
@ -153,7 +100,7 @@ playsound {cosmic rage/ships/com/pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCas
#trigger {You hear a microphone crackle to life on *} {playsound {Cosmic Rage/ships/Com/Pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase
#TRIGGER {[[]Sector Communication] from *, *} {playsound {cosmic rage/ships/com/sector.wav} @CommsVol; BufferAdd ship %0} {} AnyCase
#trigger {Sector communication from *} {playsound {cosmic rage/ships/com/sector.wav} @CommsVol; BufferAdd ship %0} {} AnyCase
#trigger {[[]Organisations]*: "*"} {QGagger; {#sub {[Organisations]%1: %2}}; playsound {Cosmic Rage/general/comms/org.wav} @CommsVol; BufferAdd Org %0; fileLogger Org %0} AnyCase
#trigger {[[]Organisations]*: "*"} {#if {@QGag = 1} {#sub {[Organisations]%1: %2}}; playsound {Cosmic Rage/general/comms/org.wav} @CommsVol; BufferAdd Org %0; fileLogger Org %0} AnyCase
#trigger {[[]Organisations]*} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {Cosmic Rage/general/comms/org.wav} @CommsVol; BufferAdd Org %0; fileLogger org %0} {} AnyCase
#trigger {*translator announces *} {BufferAdd say %0}
#trigger {* flashes, blueprint software patch *} {playsound {Cosmic Rage/general/comms/Blueprint.wav} @CommsVol; BufferAdd InfoComputerNotifications %0}
@ -173,12 +120,8 @@ playsound {cosmic rage/ships/com/pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCas
#trigger {[[]Game] *} {playsound {Cosmic Rage/general/comms/Game.wav} @CommsVol; BufferAdd APilotsParody %0} {} AnyCase
#trigger {Information: closest beacon: *} {BufferAdd SOS %0}
#trigger {[[]Htpc]*} {playsound {Cosmic Rage/general/comms/Htpc.wav} @commsvol; BufferAdd Htpc %0}
#Alias {mf} {Musicfm %0} {}
#trigger {* lets out a short fanfare informing you that a new petition has been made publicly available.} {playsound {Cosmic Rage/general/comms/Petition.wav} 80; BufferAdd InfoComputerNotifications %0; BufferAdd NOtifications %0} {} AnyCase
#trigger {origins *} {#if {%ifWord(enabled.,%1," ")} {
playsound {cosmic rage/general/comms/activate.wav} @CommsVol};
#if {%ifWord(disabled.,%1," ")} {
playsound {cosmic rage/general/comms/deactivate.wav} @CommsVol}}
#trigger {origins *} {#if {%ifWord(enabled.,%1," ")} { playsound {cosmic rage/general/comms/activate.wav} @CommsVol}; #if {%ifWord(disabled.,%1," ")} { playsound {cosmic rage/general/comms/deactivate.wav} @CommsVol}}
#trigger {[[]PN *]*} {playsound {cosmic rage/general/comms/pn1.wav} @CommsVol; #if {%ifword(%1,@priv1," ")} {playsound {cosmic rage/general/comms/pn2.wav} @CommsVol; #PC %Playhandle Frequency 40000}; #if {%ifword(%1,@priv2," ")} {playsound {cosmic rage/general/comms/pn2.wav} @CommsVol; #PC %Playhandle Frequency 55000}; #if {%ifword(%1,@priv3," ")} {playsound {cosmic rage/general/comms/pn2.wav} @CommsVol; #PC %Playhandle Frequency 62000}; #if {%ifword(%1,@priv4," ")} {playsound {cosmic rage/general/comms/pn2.wav} @CommsVol; #PC %Playhandle Frequency 75000}; BufferAdd PN %0; fileLogger PrivateNetwork %0} {} AnyCase
#TRIGGER {* would like to link to you.} {playsound {Cosmic Rage/general/comms/link.wav} @CommsVol} {} AnyCase
#trigger {[[]OOC Intercom * ]*} {playsound {cosmic rage/general/comms/oocinter.wav} @CommsVol; BufferAdd PA %0} {} AnyCase
@ -186,18 +129,10 @@ playsound {cosmic rage/general/comms/deactivate.wav} @CommsVol}}
#TRIGGER {You hear an urgent beeping from * informing you someone requires picking up.} {playsound {Cosmic Rage/general/comms/pickup.wav} @CommsVol} {} AnyCase
#TRIGGER {This is meteor monitoring at * A meteor storm just opened up *} {playsound {Cosmic Rage/general/comms/meteor.wav} @commsvol} {} AnyCase
#trigger {You rumble *} {playsound {cosmic rage/general/comms/rumble*3.wav} @vol;BufferAdd say %0}
#trigger {* rumbles *} {
#if {%ifword(engine,%1," ") or %ifword(ship,%1," ") or %ifword(pod,%1," ")} {
#abort 1} {playsound {cosmic rage/general/comms/rumble*3.wav} @vol};BufferAdd say %0}
#trigger {* rumbles *} { #if {%ifword(engine,%1," ") or %ifword(ship,%1," ") or %ifword(pod,%1," ")} { #abort 1} {playsound {cosmic rage/general/comms/rumble*3.wav} @vol};BufferAdd say %0}
#trigger {emergency! *} {playsound {Cosmic Rage/general/gmc/alarm.wav} @vol}
#trigger {You * the external microphone.} {
#if {%ifword(activate,%1," ")} {
playsound {cosmic rage/general/comms/activate.wav} @vol};
#if {%ifword(deactivate,%1," ")} {
playsound {cosmic rage/general/comms/deactivate.wav} @vol}}
#trigger {Over * you hear * say *} {
#if {%IfWord(sector,%1," ")} {
#abort 1} {playsound {cosmic rage/general/comms/battlesuit.wav} @CommsVol}; BufferAdd say %0} {}
#trigger {You * the external microphone.} { #if {%ifword(activate,%1," ")} { playsound {cosmic rage/general/comms/activate.wav} @vol}; #if {%ifword(deactivate,%1," ")} { playsound {cosmic rage/general/comms/deactivate.wav} @vol}}
#trigger {Over * you hear * say *} { #if {%IfWord(sector,%1," ")} { #abort 1} {playsound {cosmic rage/general/comms/battlesuit.wav} @CommsVol}; BufferAdd say %0} {}
#trigger {A synthetic tone issues forth from * "Reminder! There are open cases on the docket at the hall of *} {playsound {Cosmic Rage/general/comms/reminder.wav} @vol}
#trigger {* MFAS device * vibrates urgently, indicating there are outstanding prison appeals.} {playsound {Cosmic Rage/general/comms/reminder.wav} @vol}
#trigger {You direct your thoughts towards *} {#if {@commtoggle = "Enabled"} {#gagline all}}
@ -206,10 +141,8 @@ playsound {cosmic rage/general/comms/deactivate.wav} @vol}}
#trigger {A static issues forth from your translator. Something is blocking your phasing.} {playsound {Cosmic Rage/general/comms/phasefail.wav} @vol}
#TRIGGER {[[]Info], * just logged into TeamTalk.} {playsound {Cosmic Rage/general/comms/ttlogin.wav} @CommsVol};
#TRIGGER {[[]Info], * just logged out of TeamTalk.} {playsound {Cosmic Rage/general/comms/ttlogout.wav} @CommsVol};
#TRIGGER {[[]Dispatch]*: "*"} {QGagger; {#sub {[Dispatch]%1: %2}};
playsound {Cosmic Rage/general/comms/fires.wav} @CommsVol; BufferAdd Dispatch %0} {} anycase
#TRIGGER {[[]Dispatch]*} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {Cosmic Rage/general/comms/fires.wav} @CommsVol; BufferAdd Dispatch %0} {} anycase
#TRIGGER {[[]Dispatch]*: "*"} {#if {@QGag = 1} {#sub {[Dispatch]%1: %2}}; playsound {Cosmic Rage/general/comms/fires.wav} @CommsVol; BufferAdd Dispatch %0} {} anycase
#TRIGGER {[[]Dispatch]*} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {Cosmic Rage/general/comms/fires.wav} @CommsVol; BufferAdd Dispatch %0} {} anycase
#trigger {[[]PA]*:*} {playsound {cosmic rage/ships/com/Pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase
#trigger {You feel a vibration from * indicating that * is requesting a holographic conference.} {playsound {cosmic rage/general/comms/holo.wav} @CommsVol}
#TRIGGER {[[]Birthday Bash]*} {playsound {Cosmic Rage/general/comms/birthday.wav} @CommsVol; BufferAdd birthday %0; fileLogger birthday%0} {} AnyCase
@ -220,7 +153,7 @@ playsound {Cosmic Rage/general/comms/fires.wav} @CommsVol; BufferAdd Dispatch %0
#trigger {The folder closes with a soft swoosh, returning you to the main mail menu.} {#gagline voice; playsound {Cosmic Rage/general/comms/mailclose.wav} @CommsVol}
#trigger {The recipient manager closes with a soft swoosh.} {#gagline voice; playsound {Cosmic Rage/general/comms/mailclose.wav} @CommsVol}
#trigger {Soft chimes come from the speakers of a black informational Computer as the recipient manager opens.} {#gagline voice; playsound {Cosmic Rage/general/comms/mailopen.wav} @CommsVol}
#trigger {[[]Origins]*: "Automated announcement: *"} {QGagger; {#sub {[Origins]%1: %2}}; playsound {Cosmic Rage/general/comms/OriginsAuto.wav} @CommsVol; BufferAdd Origins %0; fileLogger Origins%0}
#trigger {[[]Origins]*: "Automated announcement: *"} {#if {@QGag = 1} {#sub {[Origins]%1: %2}}; playsound {Cosmic Rage/general/comms/OriginsAuto.wav} @CommsVol; BufferAdd Origins %0; fileLogger Origins%0}
#trigger {* shouts: "*"} {playsound {Cosmic Rage/hosts/shout.wav} @vol; BufferAdd SubAnnouncements %0;}
#TRIGGER {* [[]Notice]:*} {playsound {Cosmic Rage/general/misc/Notice.wav} @CommsVol; BufferAdd Notices %0; FileLogger Notice %0} {} AnyCase
#trigger {Reports: * commented on by the hosts. Please check it out.} {playsound {Cosmic Rage/general/misc/reminder.wav} @CommsVol; BufferAdd Notices %0; FileLogger Notice %0} {} AnyCase
@ -228,42 +161,17 @@ playsound {Cosmic Rage/general/comms/fires.wav} @CommsVol; BufferAdd Dispatch %0
#TRIGGER {[[]Music FM]*} {playsound {Cosmic Rage/general/comms/musicfm.wav} @CommsVol; BufferAdd musicfm %0; FileLogger musicfm %0}
#TRIGGER {[[]* Chat]: *: "*"} {playsound {Cosmic Rage/general/comms/story.wav} @CommsVol; BufferAdd stories %0; FileLogger stories %0}
#TRIGGER {[[]Stories], (*): Announcement from the story Weavers! *} {playsound {Cosmic Rage/general/comms/story.wav} @CommsVol; BufferAdd stories %0; FileLogger stories %0}
#trigger {* ta* a button next to * and procee* to say * "*"} {
QGagger; {
#sub {[PA] %1: %6}};
playsound {cosmic rage/ships/com/Pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase
#trigger {* ta* a button next to * and procee* to transmits *} {
QGagger; {
#sub {[PA] %1 transmits %5}};
playsound {cosmic rage/ships/com/Pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase
#trigger {* ta* a button next to * and procee* to say * "*"} { #if {@QGag = 1} { #sub {[PA] %1: %6}}; playsound {cosmic rage/ships/com/Pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase
#trigger {* ta* a button next to * and procee* to transmits *} { #if {@QGag = 1} { #sub {[PA] %1 transmits %5}}; playsound {cosmic rage/ships/com/Pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase
#TRIGGER {* informs you that you currently have * unread * in your history to review.} {playsound {Cosmic Rage/general/comms/radio.wav} @CommsVol;}
#trigger {* plays * while in * the words * scroll across the screen under the banner of *} {BufferAdd Misc %0;
playsound {cosmic rage/general/messageboards/mbn.wav} @CommsVol; #if {%ifword(general,%5,"")} {playsound {cosmic rage/general/messageboards/general.wav} @CommsVol}; #if {%ifword(rename,%5,"")} {playsound {cosmic rage/general/messageboards/namechange.wav} @CommsVol}; #if {%ifword(Graduation,%5,"")} {playsound {cosmic rage/general/messageboards/graduate.wav} @CommsVol}; #if {%ifword(chat room,%5,"")} {playsound {cosmic rage/general/messageboards/chat.wav} @CommsVol}; #if {%ifword(%5,ownership|moon,"|")} {playsound {cosmic rage/general/messageboards/ownership.wav} @CommsVol}; #if {%ifword(%5,retire|deaths,"|")} {playsound {cosmic rage/general/messageboards/dead.wav} @CommsVol}; #if {%ifword(%5,General Discussion|Elections|New Registrations|Rank Advancements|important,"|")} {playsound {cosmic rage/general/messageboards/origin.wav} @CommsVol}; #if {%ifword(%5,Marriages|Announcements|,"|")} {playsound {cosmic rage/general/messageboards/notice.wav} @CommsVol}; };
#trigger {Over * short wave radio's speaker, * "*"} {
QGagger; {#sub {[Short Wave]: %2 %3}} {#sub {[Short Wave]: %2 "%3"}};
playsound {Cosmic Rage/general/comms/ShortWave.wav} @CommsVol}
#trigger {You tune * short wave radio's dial to *} {#sub {Short wave radio tuned to %2}; playsound {Cosmic Rage/general/comms/Tune.wav} @CommsVol}
#trig {You chitter: *} {playsound {cosmic rage/general/comms/ryuchiChitter*5.wav} @CommsVol; BufferAdd Say %0};
#trig {* chitters: *} {#if {%IfWord(~[,%1,"")} {#abort 1}; {playsound {cosmic rage/general/comms/ryuchiChitter*5.wav} @CommsVol; BufferAdd Say %0}}
#trig {You growl, *} {playsound {cosmic rage/general/comms/rumble*3.wav} @CommsVol; BufferAdd Say %0};
#trig {* growls, *} {#if {%IfWord(~[,%1,"")} {#abort 1}; {playsound {cosmic rage/general/comms/rumble*3.wav} @CommsVol; BufferAdd Say %0}}
#trig {You rumble: *} {playsound {cosmic rage/general/comms/rumble*3.wav} @CommsVol; BufferAdd Say %0};
#trig {* rumbles: *} {#if {%IfWord(~[,%1,"")} {#abort 1}; {playsound {cosmic rage/general/comms/rumble*3.wav} @CommsVol; BufferAdd Say %0}}
#trigger {* plays * while in * the words * scroll across the screen under the banner of *} {BufferAdd Misc %0; playsound {cosmic rage/general/messageboards/mbn.wav} @CommsVol; #if {%ifword(general,%5,"")} {playsound {cosmic rage/general/messageboards/general.wav} @CommsVol}; #if {%ifword(rename,%5,"")} {playsound {cosmic rage/general/messageboards/namechange.wav} @CommsVol}; #if {%ifword(Graduation,%5,"")} {playsound {cosmic rage/general/messageboards/graduate.wav} @CommsVol}; #if {%ifword(chat room,%5,"")} {playsound {cosmic rage/general/messageboards/chat.wav} @CommsVol}; #if {%ifword(%5,ownership|moon,"|")} {playsound {cosmic rage/general/messageboards/ownership.wav} @CommsVol}; #if {%ifword(%5,retire|deaths,"|")} {playsound {cosmic rage/general/messageboards/dead.wav} @CommsVol}; #if {%ifword(%5,General Discussion|Elections|New Registrations|Rank Advancements|important,"|")} {playsound {cosmic rage/general/messageboards/origin.wav} @CommsVol}; #if {%ifword(%5,Marriages|Announcements|,"|")} {playsound {cosmic rage/general/messageboards/notice.wav} @CommsVol}; };
#trigger {Over * short wave radio's speaker, * "*"} { #if {@QGag = 1} {#sub {[Short Wave]: %2 %3}} {#sub {[Short Wave]: %2 "%3"}}; playsound {Cosmic Rage/general/comms/ShortWave.wav} @CommsVol}
#trigger {[[]boards]*} {playsound {Cosmic Rage/general/comms/oocBoard.wav} @CommsVol}
#trigger {You turn * tracker} {
#if {%ifWord(on,%1," ")} {
playsound {cosmic rage/general/comms/activate.wav} @CommsVol};
#if {%ifWord(off,%1," ")} {
playsound {cosmic rage/general/comms/deactivate.wav} @CommsVol}}
#trigger {You turn * tracker} { #if {%ifWord(on,%1," ")} { playsound {cosmic rage/general/comms/activate.wav} @CommsVol}; #if {%ifWord(off,%1," ")} { playsound {cosmic rage/general/comms/deactivate.wav} @CommsVol}}
#trigger {[[]boards]*} {playsound {Cosmic Rage/general/comms/oocBoard.wav} @CommsVol}
#trigger {You tap the menu icon on * earpiece} {playsound {Cosmic Rage/general/comms/Tune.wav} @CommsVol}
#trigger {You tap the menu icon on * wrist communicator} {playsound {Cosmic Rage/general/comms/Tune.wav} @CommsVol}
#trigger {You tap the menu icon on * communicator ring} {playsound {Cosmic Rage/general/comms/Tune.wav} @CommsVol}
#trigger {You tap the menu icon on * pendant communicator} {playsound {Cosmic Rage/general/comms/Tune.wav} @CommsVol}
#trigger {[[]Soundpacks] *: "*"} {#if {@QGag = 1} {#sub {[Soundpacks] %1: %2}}; playsound {cosmic rage/general/comms/sp2.wav} @CommsVol; BufferAdd Soundpacks %0; #if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char Soundpacks.log};#write 1 %0;#close 1}} {} AnyCase
#trigger {[[]Soundpacks] *} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {cosmic rage/general/comms/sp2.wav} @CommsVol; BufferAdd Soundpacks %0; #if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char Soundpacks.log};#write 1 %0;#close 1}} {} AnyCase
#trigger {[[]Soundpacks] *} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {cosmic rage/general/comms/sp2.wav} @CommsVol; BufferAdd Soundpacks %0; #if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char Soundpacks.log};#write 1 %0;#close 1}} {} AnyCase
#trigger {[[]Soundpacks], A change was just posted *} {playsound {cosmic rage/general/comms/sp.wav} @CommsVol; BufferAdd Soundpacks %0; #if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char Soundpacks.log};#write 1 %0;#close 1}} {} AnyCase
#trigger {[[]Origins]*: "*"} {QGagger; {#sub {[Origins]%1: %2}}; playsound {Cosmic Rage/general/comms/Origins.wav} @CommsVol; BufferAdd Origins %0; FileLogger Origins %0}
#trigger {[[]Origins]*: "*"} {#if {@QGag = 1} {#sub {[Origins]%1: %2}}; playsound {Cosmic Rage/general/comms/Origins.wav} @CommsVol; BufferAdd Origins %0; FileLogger Origins %0}
#trigger {[[]Origins] *} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {Cosmic Rage/general/comms/Origins.wav} @CommsVol; BufferAdd Origins %0; FileLogger Origin %0}
#trigger {A voice comes over the * PA speakers announcing *: "*"} {playsound {cosmic rage/general/factory/pa2.wav} @CommsVol; BufferAdd pa %0}

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@ -120,4 +120,6 @@
#key {Control-alt-shift-L} {LoadBuffers}
#key alt-q {setchange}
#key alt-shift-m {muteOoc}
#key control-shift-f1 {ungagger}
#key control-shift-f1 {ungagger}
#key {control-shift-s} {backupConfig}
#key {alt-\} {rawinput}

View File

@ -3,9 +3,9 @@
#trigger {From * you hear short buzzes, indicating the target was unreachable. You quickly hang up.} {gagAll; playsound {cosmic rage/general/telephone/error.wav} @vol}
#trigger {You hear a click from *} {gagAll; playsound {cosmic rage/general/telephone/click.wav} @vol}
#TRIGGER {You hear a ring, ring from *} {playsound {cosmic rage/general/telephone/ring.wav} @vol};
#TRIGGER {* lets out a quick beep beep, beep beep sound and * flashes on the screen.} {playsound {cosmic rage/general/telephone/message.wav} @vol};
#trigger {You tap the end call icon on *} {gagAll; playsound {cosmic rage/general/telephone/click.wav} @vol}
#trigger {a * lets out a short guitar riff and * flashes on the screen.} {playsound {cosmic rage/general/telephone/guitarriff.wav} @vol}
#trigger {a * lets out * and * flashes on the screen.} {playsound {cosmic rage/general/telephone/guitarriff.wav} @vol}
#trigger {* plays * and * flashes on screen.} {playsound {cosmic rage/general/telephone/ringtone.wav} @vol}
#trigger {You release the button as the light at the bottom of the screen fades out.} {playsound {Cosmic Rage/general/telephone/SmartPhoneHoldButton.wav}}
#trigger {You release the button as a small light on the bottom of * flashes.} {playsound {Cosmic Rage/general/telephone/SmartPhoneStartup.wav} @commsVol}
#trigger {You release the button as the screen of * lights up and a spinning vortex logo appears.} {gagAll; playsound {Cosmic Rage/general/telephone/SmartPhoneStartup.wav} @commsVol}

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@ -1,25 +1,14 @@
#trigger {You slam * wall.} {gagAll;
playsound {Cosmic Rage/general/misc/Wall.wav} @vol}
#trigger {You walk straight into a wall. Good job.} {gagAll;
playsound {cosmic rage/general/misc/wall.wav} @vol}
#trigger {Hey, who put that wall there?} {gagAll;
playsound {cosmic rage/general/misc/wall.wav} @vol}
#trigger {Wow, walls actually hurt.} {gagAll;
playsound {cosmic rage/general/misc/wall.wav} @vol}
#trigger {You try to walk through a wall... And fail Miserably.} {gagAll;
playsound {cosmic rage/general/misc/wall.wav} @vol}
#trigger {Interesting, apparently this game doesn't have the ability for players to walk straight through walls.} {gagAll;
playsound {cosmic rage/general/misc/wall.wav} @vol}
#trigger {Can't trust them exits, they keep moving.} {gagAll;
playsound {cosmic rage/general/misc/wall.wav} @vol}
#trigger {Nope. Still can't walk through walls.} {gagAll;
playsound {cosmic rage/general/misc/wall.wav} @vol}
#trigger {Oops... thought that was an exit.} {gagAll;
playsound {cosmic rage/general/misc/wall.wav} @vol}
#trigger {That used to be an exit. I swear it did!} {gagAll;
playsound {cosmic rage/general/misc/wall.wav} @vol}
#trigger {Ow! That wall hurt!} {gagAll;
playsound {cosmic rage/general/misc/wall.wav} @vol}
#trigger {You slam head first into * good job.} {gagAll;
playsound {cosmic rage/general/misc/wall.wav} @vol}
#var wallList {You slam * wall.
That used to be an exit. I swear it did!
You walk straight into a wall. Good job.
Hey, who put that wall there?
Wow, walls actually hurt.
You slam spectacularly into the wall.
You try to walk through a wall... And fail Miserably.
Interesting, apparently this game doesn't have the ability for players to walk straight through walls.
Can't trust them exits, they keep moving.
Nope. Still can't walk through walls.
Oops... thought that was an exit.
Ow! That wall hurt!
You slam head first into * good job.}
#trigger {*} {#If {%IfWord(%1,@wallList,%CRLF)} {gagAll; playsound {cosmic rage/general/misc/wall.wav} @vol}}

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