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No commits in common. "b46026c33b13186b2cd93c939cdc5cca2e7e8763" and "f09e003932e5ddc9586deecbcd643d336b0c3d80" have entirely different histories.

10 changed files with 719 additions and 135 deletions

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@ -7,7 +7,6 @@
#var priv3 clear #var priv3 clear
#var priv4 clear #var priv4 clear
; Variables for the file ; Variables for the file
#var settings {vol|shipVol|vehicleVol|roomVol|DroneSounds|MusicSounds|musicvol|combatmusicplaying|mVol|CMusic|altVehicleEngines|altShipengines|gagShipCombat|gagHarvest|panShipCombat|CVol|ambon|RedAlert|Evol|veVol|gagSal|weather|gagweather|LogOn|ShortMapText|SilentIntro|SilentClock|ConnectionCheck|numpadon|CommsVol|ChannelLogging|GameError|SilentConflict|LaunchText|SocialSounds|RebootSounds|SpIntroMessage|SocialText|TPR|SilentPod|showermusic|gvol|UpdateToggle|intromusic|commtoggle|QGag|priv1|priv2|priv3|priv4|hpdr|gocountnum|buffersound|gagStarshipComputerName|gbl|bufferfavkeys|cargogagger|speedgagger|devmode|spchange|toggleAFKGagger|speechAFKGagger|battlesuitMovement|autobackupsetting|extrascript|cosmicgagger|rawpass}
#var activitiesConfig {asteroidHarvesting|BioHarvesting|blackdwarf|comets|DarkMatterMining|dust|farming|fishing|handmining|hunting|mechanicalMining|moon|Moonbase|PlanetChunks|planetoid|pol|salvaging|StarCoring|starres|StarStudies|trash|volcanoHarvesting|VolcanoMining} #var activitiesConfig {asteroidHarvesting|BioHarvesting|blackdwarf|comets|DarkMatterMining|dust|farming|fishing|handmining|hunting|mechanicalMining|moon|Moonbase|PlanetChunks|planetoid|pol|salvaging|StarCoring|starres|StarStudies|trash|volcanoHarvesting|VolcanoMining}
#var combatConfig {airpod|ArmorMaking|battlesuits|combat|GroundCombat|megasuit|suit} #var combatConfig {airpod|ArmorMaking|battlesuits|combat|GroundCombat|megasuit|suit}
#var miscConfig {backupHandler|buffers|ConfigurationManager|Doors|Dragons|factory|Farming|hosts|house|Jets|larkan|keys|misc|Mutariansi|mwtp|orgstuff|pingpong|say|socials|Soundpack|telephone|wall|comms|alias} #var miscConfig {backupHandler|buffers|ConfigurationManager|Doors|Dragons|factory|Farming|hosts|house|Jets|larkan|keys|misc|Mutariansi|mwtp|orgstuff|pingpong|say|socials|Soundpack|telephone|wall|comms|alias}
@ -31,16 +30,75 @@ version; SilentlyLoadBuffers; #say {Welcome to the VIP Cosmic Rage experience-li
;Settings. ;Settings.
#File 6 {cosmic rage/misc/settings.set} 1; #File 6 {cosmic rage/misc/settings.set} 1;
#var num 1; #Read 6 vol 1;
#ForAll @settings { #read 6 shipVol 2;
#read 6 {%i} @num; #read 6 vehicleVol 3;
#math num {@num + 1}}; #read 6 roomVol 4;
#read 6 DroneSounds 5;
#read 6 MusicSounds 6;
#read 6 musicvol 7;
#read 6 combatmusicplaying 8;
#read 6 mVol 9;
#read 6 CMusic 10;
#read 6 altVehicleEngines 11;
#read 6 altShipengines 12;
#read 6 gagShipCombat 13;
#read 6 gagHarvest 14;
#read 6 panShipCombat 15;
#read 6 CVol 16;
#read 6 ambon 17;
#read 6 RedAlert 18;
#read 6 Evol 19;
#read 6 veVol 20;
#read 6 gagSal 21;
#read 6 weather 22;
#read 6 gagweather 23;
#read 6 LogOn 24;
#read 6 ShortMapText 25;
#Read 6 SilentIntro 26;
#read 6 SilentClock 27;
#read 6 ConnectionCheck 28;
#read 6 numpadon 29;
#read 6 CommsVol 30;
#read 6 ChannelLogging 31;
#read 6 GameError 32;
#read 6 SilentConflict 33;
#read 6 LaunchText 34;
#read 6 SocialSounds 35;
#read 6 RebootSounds 36;
#read 6 SpIntroMessage 37;
#read 6 SocialText 38;
#read 6 TPR 39;
#read 6 SilentPod 40;
#read 6 showermusic 41;
#read 6 gvol 42;
#read 6 UpdateToggle 43;
#read 6 intromusic 44;
#read 6 commtoggle 45;
#read 6 QGag 46;
#read 6 priv1 47;
#read 6 priv2 48;
#read 6 priv3 49;
#read 6 priv4 50;
#read 6 hpdr 51;
#read 6 gocountnum 52;
#read 6 buffersound 53;
#read 6 gagStarshipComputerName 54;
#read 6 gbl 55;
#read 6 bufferfavkeys 56;
#read 6 cargogagger 57;
#read 6 speedgagger 58;
#read 6 devmode 59;
#read 6 spchange 60;
#read 6 toggleAFKGagger 61;
#read 6 speechAFKGagger 62;
#read 6 battlesuitMovement 63;
#read 6 autobackupsetting 64;
#read 6 extrascript 65;
#read 6 cosmicgagger 66;
#close 6 #close 6
#if {@rawpass = "enabled"} {makebetter}
#if {@intromusic <> "enabled"} {#if {@intromusic <> "disabled"} {#var intromusic "enabled"}} #if {@intromusic <> "enabled"} {#if {@intromusic <> "disabled"} {#var intromusic "enabled"}}
#if {@devmode = "Enabled"} {#load misc/dev.set} {} #if {@devmode = "Enabled"} {#load misc/dev.set} {}
#if {@autobackupsetting = "Enabled"} {#alarm silentbackup -900 {silentbackupsetting}}
#if {@numpadon = "Enabled"} {#load misc/keysHandler.set} {} #if {@numpadon = "Enabled"} {#load misc/keysHandler.set} {}
;misc. ;misc.
#Alias login {#gagon all; 1; %charInfo(name); #wait (0.1); #ungagon; %charInfo(password)} #Alias login {#gagon all; 1; %charInfo(name); #wait (0.1); #ungagon; %charInfo(password)}
@ -61,4 +119,4 @@ ActualSave; #say {Settings saved!}; #pc 0 stop; #play {cosmic rage/general/misc/
#Alias {pn2} {playsound {Cosmic Rage/general/comms/pn3.wav} @commsvol; #PC %Playhandle Frequency 50000; #var priv2 %0} #Alias {pn2} {playsound {Cosmic Rage/general/comms/pn3.wav} @commsvol; #PC %Playhandle Frequency 50000; #var priv2 %0}
#Alias {pn3} {playsound {Cosmic Rage/general/comms/pn3.wav} @commsvol; #PC %Playhandle Frequency 60000; #var priv3 %0} #Alias {pn3} {playsound {Cosmic Rage/general/comms/pn3.wav} @commsvol; #PC %Playhandle Frequency 60000; #var priv3 %0}
#Alias {pn4} {playsound {Cosmic Rage/general/comms/pn3.wav} @commsvol; #PC %Playhandle Frequency 70000; #var priv4 %0} #Alias {pn4} {playsound {Cosmic Rage/general/comms/pn3.wav} @commsvol; #PC %Playhandle Frequency 70000; #var priv4 %0}
#gunalias sc; #gunalias capture; #gunalias music #gunalias sc; #gunalias capture; #gunalias music

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@ -102,7 +102,6 @@ SoundPack changes viewer (@spchange), shortcut alt+q:setchange; #alarm 0.1 {misc
Channel Logging (@ChannelLogging), shortcut alt control l. If this option is enabled, you may use shift-F2 to pull up the list of channels that have been logged.:Logging; #alarm 0.1 {miscpicker}| Channel Logging (@ChannelLogging), shortcut alt control l. If this option is enabled, you may use shift-F2 to pull up the list of channels that have been logged.:Logging; #alarm 0.1 {miscpicker}|
Check Lag. Ctrl + L. Note, This value may not always be accurate.:lag| Check Lag. Ctrl + L. Note, This value may not always be accurate.:lag|
Toggle extra sounds [experimental] (@extrascript), no shortcut.:soundextras; #alarm 0.1 {miscpicker}| Toggle extra sounds [experimental] (@extrascript), no shortcut.:soundextras; #alarm 0.1 {miscpicker}|
Toggle raw input mode, currently @rawpass. No shortcut defined. Allows you to use the VipMud special characters such as percent, colen, number sign without running into errors.:rawinput; ; #alarm 0.1 {miscpicker}|
Back:#alarm 0.1 {config}}} Back:#alarm 0.1 {config}}}
;Volumes ;Volumes

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@ -1,7 +1,7 @@
#var skice 2 #var skice 2
#alias Version {soundpack version The VIP Cosmic Rage Experience} {} #alias Version {soundpack version The VIP Cosmic Rage Experience} {}
#trigger {Soundpack last change *} {#sub {The last soundpack change that was posted to the game %1}} #trigger {Soundpack last change *} {#sub {The last soundpack change that was posted to the game %1}}
#alias spversion {~@soundpacks The VIP Cosmic Rage Experience} {} #alias spversion {>@soundpacks The VIP Cosmic Rage Experience} {}
#trigger {* *} { #trigger {* *} {
#if {@cvcheck = 1} { #if {@cvcheck = 1} {
#var CurrentVersion %left(%1,4); #var CurrentVersion %left(%1,4);
@ -36,13 +36,74 @@
#alias SpReload {#pc 0 stop; #say {Reloading the soundpack. please wait.}; playsound {Cosmic Rage/general/misc/Reload.wav} @vol; #alarm 0.5 {#reload; #say {Reloading is now complete!}; #if {@ambon = "enabled"} {look}}} #alias SpReload {#pc 0 stop; #say {Reloading the soundpack. please wait.}; playsound {Cosmic Rage/general/misc/Reload.wav} @vol; #alarm 0.5 {#reload; #say {Reloading is now complete!}; #if {@ambon = "enabled"} {look}}}
;Saving settings. ;Saving settings.
#alias ActualSave { #alias ActualSave {#File 6 {cosmic rage/misc/settings.set} 1;#Var SettingsFileCounter 1;
#File 6 {cosmic rage/misc/settings.set} 1; #Write 6 @vol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Var SettingsFileCounter 0; #Write 6 @Shipvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#ForAll @settings { #Write 6 @vehiclevol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Math SettingsFileCounter {@SettingsFileCounter +1}; #Write 6 @roomvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @{%i} @SettingsFileCounter}; #Write 6 @DroneSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#close 6;} #Write 6 @MusicSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MusicVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @combatMusicplaying @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CMusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @altVehicleEngines @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @altshipEngines @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagShipCombat @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagHarvest @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @panShipCombat @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ambon @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @RedAlert @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @Evol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @veVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagSal @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @weather @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagweather @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @LogOn @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ShortMapText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentIntro @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentClock @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ConnectionCheck @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @numpadon @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CommsVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ChannelLogging @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @GameError @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentConflict @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @LaunchText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SocialSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @RebootSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SpIntroMessage @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SocialText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @TPR @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentPod @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @showermusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @UpdateToggle @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @intromusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @commtoggle @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @QGag @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv1 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv2 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv3 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv4 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @hpdr @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gocountnum @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @buffersound @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gagStarshipComputerName @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gbl @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @bufferfavkeys @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @cargogagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @speedgagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @devmode @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @spchange @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @toggleAFKGagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @speechAFKGagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @battlesuitMovement @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @autobackupsetting @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @extrascript @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @cosmicgagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#close 6}
#alias SaveSettings {playsound {Cosmic Rage/general/misc/SpSave.wav} @vol; #say {Your soundpack settings and buffer list have successfully been saved!}; ActualSave; AutoSaveBuffers} #alias SaveSettings {playsound {Cosmic Rage/general/misc/SpSave.wav} @vol; #say {Your soundpack settings and buffer list have successfully been saved!}; ActualSave; AutoSaveBuffers}
#key {Control-shift-R} {SpReload} #key {Control-shift-R} {SpReload}
#trigger {*Has just posted an announcement!*} {playsound {Cosmic Rage/general/comms/spAnnouncement.wav} @CommsVol; #additem SoundpackAnnouncements %0} #trigger {*Has just posted an announcement!*} {playsound {Cosmic Rage/general/comms/spAnnouncement.wav} @CommsVol; #additem SoundpackAnnouncements %0}
@ -56,9 +117,6 @@ view the soundpack F A Q:{playsound {Cosmic Rage/general/misc/LoadingFile.wav}
View the Keys help file:{playsound {Cosmic Rage/general/help/Keys.wav} @vol; playsound {Cosmic Rage/general/misc/LoadingFile.wav} @vol;#edit {cosmic rage/help files/keys.txt}}| View the Keys help file:{playsound {Cosmic Rage/general/help/Keys.wav} @vol; playsound {Cosmic Rage/general/misc/LoadingFile.wav} @vol;#edit {cosmic rage/help files/keys.txt}}|
View the readme:{playsound {Cosmic Rage/general/help/Readme.wav} @vol; playsound {Cosmic Rage/general/misc/LoadingFile.wav} @vol;#edit {cosmic rage/help files/readme.txt}}| View the readme:{playsound {Cosmic Rage/general/help/Readme.wav} @vol; playsound {Cosmic Rage/general/misc/LoadingFile.wav} @vol;#edit {cosmic rage/help files/readme.txt}}|
View the Soundpack credits:{playsound {Cosmic Rage/general/help/SoundpackCredits.wav} @vol; playsound {Cosmic Rage/general/misc/LoadingFile.wav} @vol;#edit {cosmic rage/help files/Soundpack credits.txt}}}} View the Soundpack credits:{playsound {Cosmic Rage/general/help/SoundpackCredits.wav} @vol; playsound {Cosmic Rage/general/misc/LoadingFile.wav} @vol;#edit {cosmic rage/help files/Soundpack credits.txt}}}}
#alias spp {~@soundpacks} {} #alias spp {>@soundpacks} {}
#Alias {themechange} {playsound {Cosmic Rage/general/comms/themesuccess.wav}; #var skice %1} #Alias {themechange} {playsound {Cosmic Rage/general/comms/themesuccess.wav}; #var skice %1}
#alias {spchanges} {#If {%Defined(tmpmath)=0} {#Var tmpmath 1};#file 5 {cosmic rage/help files/changelog.txt} 600; #while {@tmpmath<@spchange} {#read 5 tmpchanges; #AddItem spchanges @tmpchanges:actualsave; #math tmpmath {@tmpmath+1}};#Close 5; #pick {@spchanges:actualsave}; #UnVar tmpmath; #UnVar spchanges} #alias {spchanges} {#If {%Defined(tmpmath)=0} {#Var tmpmath 1};#file 5 {cosmic rage/help files/changelog.txt} 600; #while {@tmpmath<@spchange} {#read 5 tmpchanges; #AddItem spchanges @tmpchanges:actualsave; #math tmpmath {@tmpmath+1}};#Close 5; #pick {@spchanges:actualsave}; #UnVar tmpmath; #UnVar spchanges}
#alias makeworse {#Configure PassThruChar {~>}; #Configure SwitchSession {~:}; #passthru {½}}
#alias makebetter {#Configure PassThruChar {~½}; #Configure SwitchSession {~½}; #passthru {%<;>{}#"'}}
#alias rawinput {#if {@rawpass = "enabled"} {#var rawpass "disabled"; playsound {Cosmic Rage/general/misc/Off.wav} @vol; makeworse; #say {Raw input mode is now disabled.}} {#var rawpass "enabled"; playsound {Cosmic Rage/general/misc/On.wav} @vol; makebetter; #say {Raw input mode is now enabled.}}}

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@ -1,5 +1,5 @@
#alias {fileLogger} {#if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char %1.log}; #var LogMessage {%0}; #var ChannelName {%1}; #var ChannelLength {%Length(@ChannelName)}; #var CleanedMessage {%delete(@LogMessage, 1, @ChannelLength)}; #write 1 @CleanedMessage; #close 1;}} #alias {fileLogger} {#if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char %1.log}; #var LogMessage {%0}; #var ChannelName {%1}; #var ChannelLength {%Length(@ChannelName)}; #var CleanedMessage {%delete(@LogMessage, 1, @ChannelLength)}; #write 1 @CleanedMessage; #close 1;}}
#alias {QGagger} {#if {@QGag = 1}}
#Alias RedAlertToggle { #Alias RedAlertToggle {
#if {@RedAlert = "Enabled"} {#var RedAlert "Disabled"; playsound {Cosmic Rage/general/misc/Off.wav} @vol; #if {@RedAlertLoop = 1} {#pc @RedAlertHandle stop; #var RedAlertLoop 0}; #say {constant red alert disabled} VoiceOnly} {#var RedAlert "Enabled"; playsound {Cosmic Rage/general/misc/On.wav} @vol; #say {constant red alert enabled.} VoiceOnly}} #if {@RedAlert = "Enabled"} {#var RedAlert "Disabled"; playsound {Cosmic Rage/general/misc/Off.wav} @vol; #if {@RedAlertLoop = 1} {#pc @RedAlertHandle stop; #var RedAlertLoop 0}; #say {constant red alert disabled} VoiceOnly} {#var RedAlert "Enabled"; playsound {Cosmic Rage/general/misc/On.wav} @vol; #say {constant red alert enabled.} VoiceOnly}}
#Alias ToggleUpdate { #Alias ToggleUpdate {

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@ -1,53 +1,421 @@
;backupping settings. ;backupping settings.
#alias {backupsetting} {#File 6 {cosmic rage/misc/settings.set} 1; #alias {backupsetting} {#File 6 {cosmic rage/misc/settings.set} 1;
#var num 1; #Read 6 vol 1;
#ForAll @settings { #read 6 shipVol 2;
#read 6 {%i} @num; #read 6 vehicleVol 3;
#math num {@num + 1}}; #read 6 roomVol 4;
#close 6; #read 6 DroneSounds 5;
#alarm 0.1 {#File 6 {cosmic rage/misc/settingsBackup.set} 1; #read 6 MusicSounds 6;
#Var SettingsFileCounter 0; #read 6 musicvol 7;
#ForAll @settings { #read 6 combatmusicplaying 8;
#Math SettingsFileCounter {@SettingsFileCounter +1}; #read 6 mVol 9;
#Write 6 @{%i} @SettingsFileCounter}; #read 6 CMusic 10;
#close 6; #read 6 altVehicleEngines 11;
#read 6 altShipengines 12;
#read 6 gagShipCombat 13;
#read 6 gagHarvest 14;
#read 6 panShipCombat 15;
#read 6 CVol 16;
#read 6 ambon 17;
#read 6 RedAlert 18;
#read 6 Evol 19;
#read 6 veVol 20;
#read 6 gagSal 21;
#read 6 weather 22;
#read 6 gagweather 23;
#read 6 LogOn 24;
#read 6 ShortMapText 25;
#Read 6 SilentIntro 26;
#read 6 SilentClock 27;
#read 6 ConnectionCheck 28;
#read 6 numpadon 29;
#read 6 CommsVol 30;
#read 6 ChannelLogging 31;
#read 6 GameError 32;
#read 6 SilentConflict 33;
#read 6 LaunchText 34;
#read 6 SocialSounds 35;
#read 6 RebootSounds 36;
#read 6 SpIntroMessage 37;
#read 6 SocialText 38;
#read 6 TPR 39;
#read 6 SilentPod 40;
#read 6 showermusic 41;
#read 6 gvol 42;
#read 6 UpdateToggle 43;
#read 6 intromusic 44;
#read 6 commtoggle 45;
#read 6 QGag 46;
#read 6 priv1 47;
#read 6 priv2 48;
#read 6 priv3 49;
#read 6 priv4 50;
#read 6 hpdr 51;
#read 6 gocountnum 52;
#read 6 buffersound 53;
#read 6 gagStarshipComputerName 54;
#read 6 gbl 55;
#read 6 bufferfavkeys 56;
#read 6 cargogagger 57;
#read 6 speedgagger 58;
#read 6 devmode 59;
#read 6 spchange 60;
#read 6 toggleAFKGagger 61;
#read 6 speechAFKGagger 62;
#read 6 battlesuitMovement 63;
#read 6 autobackupsetting 64;
#read 6 extrascript 65;
#read 6 cosmicgagger 66;
#close 6;
#alarm 1 {#File 6 {cosmic rage/misc/settingsBackup.set} 1;#Var SettingsFileCounter 1;
#Write 6 @vol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @Shipvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @vehiclevol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @roomvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @DroneSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MusicSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MusicVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @combatMusicplaying @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CMusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @altVehicleEngines @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @altshipEngines @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagShipCombat @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagHarvest @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @panShipCombat @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ambon @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @RedAlert @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @Evol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @veVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagSal @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @weather @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagweather @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @LogOn @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ShortMapText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentIntro @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentClock @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ConnectionCheck @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @numpadon @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CommsVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ChannelLogging @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @GameError @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentConflict @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @LaunchText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SocialSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @RebootSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SpIntroMessage @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SocialText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @TPR @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentPod @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @showermusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @UpdateToggle @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @intromusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @commtoggle @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @QGag @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv1 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv2 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv3 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv4 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @hpdr @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gocountnum @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @buffersound @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gagStarshipComputerName @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gbl @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @bufferfavkeys @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @cargogagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @speedgagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @devmode @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @spchange @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @toggleAFKGagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @speechAFKGagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @battlesuitMovement @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @autobackupsetting @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @extrascript @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @cosmicgagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#close 6;
playsound {cosmic rage/general/misc/backupSetting.wav} @vol}} playsound {cosmic rage/general/misc/backupSetting.wav} @vol}}
;restoring settings. ;restoring settings.
#alias {restoresetting} {#File 6 {cosmic rage/misc/settingsBackup.set} 1; #alias {restoresetting} {#File 6 {cosmic rage/misc/settingsBackup.set} 1;
#var num 1; #Read 6 vol 1;
#ForAll @settings { #read 6 shipVol 2;
#read 6 {%i} @num; #read 6 vehicleVol 3;
#math num {@num + 1}}; #read 6 roomVol 4;
#close 6; #read 6 DroneSounds 5;
#alarm 0.1 {#File 6 {cosmic rage/misc/settings.set} 1; #read 6 MusicSounds 6;
#Var SettingsFileCounter 0; #read 6 musicvol 7;
#ForAll @settings { #read 6 combatmusicplaying 8;
#Math SettingsFileCounter {@SettingsFileCounter +1}; #read 6 mVol 9;
#Write 6 @{%i} @SettingsFileCounter}; #read 6 CMusic 10;
#close 6; #read 6 altVehicleEngines 11;
#read 6 altShipengines 12;
#read 6 gagShipCombat 13;
#read 6 gagHarvest 14;
#read 6 panShipCombat 15;
#read 6 CVol 16;
#read 6 ambon 17;
#read 6 RedAlert 18;
#read 6 Evol 19;
#read 6 veVol 20;
#read 6 gagSal 21;
#read 6 weather 22;
#read 6 gagweather 23;
#read 6 LogOn 24;
#read 6 ShortMapText 25;
#Read 6 SilentIntro 26;
#read 6 SilentClock 27;
#read 6 ConnectionCheck 28;
#read 6 numpadon 29;
#read 6 CommsVol 30;
#read 6 ChannelLogging 31;
#read 6 GameError 32;
#read 6 SilentConflict 33;
#read 6 LaunchText 34;
#read 6 SocialSounds 35;
#read 6 RebootSounds 36;
#read 6 SpIntroMessage 37;
#read 6 SocialText 38;
#read 6 TPR 39;
#read 6 SilentPod 40;
#read 6 showermusic 41;
#read 6 gvol 42;
#read 6 UpdateToggle 43;
#read 6 intromusic 44;
#read 6 commtoggle 45;
#read 6 QGag 46;
#read 6 priv1 47;
#read 6 priv2 48;
#read 6 priv3 49;
#read 6 priv4 50;
#read 6 hpdr 51;
#read 6 gocountnum 52;
#read 6 buffersound 53;
#read 6 gagStarshipComputerName 54;
#read 6 gbl 55;
#read 6 bufferfavkeys 56;
#read 6 cargogagger 57;
#read 6 speedgagger 58;
#read 6 devmode 59;
#read 6 spchange 60;
#read 6 toggleAFKGagger 61;
#read 6 speechAFKGagger 62;
#read 6 battlesuitMovement 63;
#read 6 autobackupsetting 64;
#read 6 extrascript 65;
#read 6 cosmicgagger 66;
#close 6;
#alarm 1 {#File 6 {cosmic rage/misc/settings.set} 1;#Var SettingsFileCounter 1;
#Write 6 @vol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @Shipvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @vehiclevol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @roomvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @DroneSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MusicSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MusicVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @combatMusicplaying @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CMusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @altVehicleEngines @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @altshipEngines @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagShipCombat @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagHarvest @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @panShipCombat @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ambon @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @RedAlert @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @Evol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @veVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagSal @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @weather @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagweather @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @LogOn @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ShortMapText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentIntro @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentClock @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ConnectionCheck @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @numpadon @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CommsVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ChannelLogging @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @GameError @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentConflict @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @LaunchText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SocialSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @RebootSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SpIntroMessage @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SocialText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @TPR @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentPod @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @showermusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @UpdateToggle @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @intromusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @commtoggle @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @QGag @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv1 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv2 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv3 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv4 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @hpdr @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gocountnum @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @buffersound @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gagStarshipComputerName @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gbl @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @bufferfavkeys @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @cargogagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @speedgagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @devmode @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @spchange @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @toggleAFKGagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @speechAFKGagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @battlesuitMovement @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @autobackupsetting @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @extrascript @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @cosmicgagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#close 6;
#reload; #reload;
playsound {cosmic rage/general/misc/restoreSetting.wav} @vol}} playsound {cosmic rage/general/misc/restoreSetting.wav} @vol}}
;silently backup. ;silently backup.
#alias {silentbackupsetting} {#File 6 {cosmic rage/misc/settings.set} 1; #alias {silentbackupsetting} {#File 6 {cosmic rage/misc/settings.set} 1;
#var num 1; #Read 6 vol 1;
#ForAll @settings { #read 6 shipVol 2;
#read 6 {%i} @num; #read 6 vehicleVol 3;
#math num {@num + 1}}; #read 6 roomVol 4;
#close 6; #read 6 DroneSounds 5;
#alarm 1 {#File 6 {cosmic rage/misc/settingsBackup.set} 1; #read 6 MusicSounds 6;
#Var SettingsFileCounter 0; #read 6 musicvol 7;
#ForAll @settings { #read 6 combatmusicplaying 8;
#Math SettingsFileCounter {@SettingsFileCounter +1}; #read 6 mVol 9;
#Write 6 @{%i} @SettingsFileCounter}; #read 6 CMusic 10;
#close 6}} #read 6 altVehicleEngines 11;
#read 6 altShipengines 12;
#read 6 gagShipCombat 13;
#alias {backupConfig} {playsound {Cosmic Rage/general/misc/ConfMan.wav} @vol; #pick {p:select| #read 6 gagHarvest 14;
Back up your current configuration.:backupsetting; #alarm 0.1 {backupConfig}| #read 6 panShipCombat 15;
Restore from your saved configuration.:restoresetting; #alarm 0.1 {backupConfig}| #read 6 CVol 16;
Your Autoback up settings is currently @autobackupsetting. Press this to toggle it:silentlybackup; #alarm 0.1 {backupConfig}| #read 6 ambon 17;
Exit:actualsave; #say {Good bye!} voiceonly}} #read 6 RedAlert 18;
#read 6 Evol 19;
#read 6 veVol 20;
#read 6 gagSal 21;
#read 6 weather 22;
#read 6 gagweather 23;
#read 6 LogOn 24;
#read 6 ShortMapText 25;
#Read 6 SilentIntro 26;
#read 6 SilentClock 27;
#read 6 ConnectionCheck 28;
#read 6 numpadon 29;
#read 6 CommsVol 30;
#read 6 ChannelLogging 31;
#read 6 GameError 32;
#read 6 SilentConflict 33;
#read 6 LaunchText 34;
#read 6 SocialSounds 35;
#read 6 RebootSounds 36;
#read 6 SpIntroMessage 37;
#read 6 SocialText 38;
#read 6 TPR 39;
#read 6 SilentPod 40;
#read 6 showermusic 41;
#read 6 gvol 42;
#read 6 UpdateToggle 43;
#read 6 intromusic 44;
#read 6 commtoggle 45;
#read 6 QGag 46;
#read 6 priv1 47;
#read 6 priv2 48;
#read 6 priv3 49;
#read 6 priv4 50;
#read 6 hpdr 51;
#read 6 gocountnum 52;
#read 6 buffersound 53;
#read 6 gagStarshipComputerName 54;
#read 6 gbl 55;
#read 6 bufferfavkeys 56;
#read 6 cargogagger 57;
#read 6 speedgagger 58;
#read 6 devmode 59;
#read 6 spchange 60;
#read 6 toggleAFKGagger 61;
#read 6 speechAFKGagger 62;
#read 6 battlesuitMovement 63;
#read 6 autobackupsetting 64;
#read 6 extrascript 65;
#read 6 cosmicgagger 66;
#close 6;
#alarm 1 {#File 6 {cosmic rage/misc/settingsBackup.set} 1;#Var SettingsFileCounter 1;
#Write 6 @vol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @Shipvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @vehiclevol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @roomvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @DroneSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MusicSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MusicVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @combatMusicplaying @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @MVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CMusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @altVehicleEngines @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @altshipEngines @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagShipCombat @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagHarvest @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @panShipCombat @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ambon @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @RedAlert @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @Evol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @veVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagSal @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @weather @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gagweather @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @LogOn @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ShortMapText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentIntro @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentClock @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ConnectionCheck @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @numpadon @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @CommsVol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @ChannelLogging @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @GameError @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentConflict @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @LaunchText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SocialSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @RebootSounds @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SpIntroMessage @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SocialText @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @TPR @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @SilentPod @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @showermusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @gvol @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @UpdateToggle @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @intromusic @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @commtoggle @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#Write 6 @QGag @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv1 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv2 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv3 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @priv4 @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @hpdr @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gocountnum @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @buffersound @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gagStarshipComputerName @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @gbl @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @bufferfavkeys @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @cargogagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @speedgagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @devmode @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @spchange @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @toggleAFKGagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @speechAFKGagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @battlesuitMovement @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @autobackupsetting @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @extrascript @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#write 6 @cosmicgagger @SettingsFileCounter;#Math SettingsFileCounter {@SettingsFileCounter +1};
#close 6}}

View File

@ -4,60 +4,103 @@
#trigger {[[]SubAnnouncement]*} {playsound {Cosmic Rage/general/comms/SubAnnouncement.wav} @CommsVol; BufferAdd SubAnnouncements %0; fileLogger SubAnnouncements%0} {} AnyCase #trigger {[[]SubAnnouncement]*} {playsound {Cosmic Rage/general/comms/SubAnnouncement.wav} @CommsVol; BufferAdd SubAnnouncements %0; fileLogger SubAnnouncements%0} {} AnyCase
#TRIGGER {[[]Changes]:*} {playsound {Cosmic Rage/general/comms/change.wav} @CommsVol; BufferAdd Changes %0; fileLogger Changes%0} {} AnyCase #TRIGGER {[[]Changes]:*} {playsound {Cosmic Rage/general/comms/change.wav} @CommsVol; BufferAdd Changes %0; fileLogger Changes%0} {} AnyCase
#TRIGGER {[[]OOC]*} {#if {@oocChan = "1"} {#gagline all; playsound {Cosmic Rage/general/comms/ooc.wav} @CommsVol; BufferAdd OOC %0} {playsound {Cosmic Rage/general/comms/ooc.wav} @CommsVol; BufferAdd OOC %0; fileLogger ooc%0}} {} AnyCase #TRIGGER {[[]OOC]*} {#if {@oocChan = "1"} {#gagline all; playsound {Cosmic Rage/general/comms/ooc.wav} @CommsVol; BufferAdd OOC %0} {playsound {Cosmic Rage/general/comms/ooc.wav} @CommsVol; BufferAdd OOC %0; fileLogger ooc%0}} {} AnyCase
#TRIGGER {[[]Chat]*: "*"} {#if {@QGag = 1} {#sub {[Chat] %1: %2}}; playsound {Cosmic Rage/general/comms/Chat.wav} @CommsVol; BufferAdd Chat %0; fileLogger Chat%0} {} AnyCase #TRIGGER {[[]Chat]*: "*"} {QGagger; {#sub {[Chat] %1: %2}};
#TRIGGER {[[]Chat]*} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {Cosmic Rage/general/comms/Chat.wav} @CommsVol; BufferAdd Chat %0; fileLogger Chat%0} {} AnyCase playsound {Cosmic Rage/general/comms/Chat.wav} @CommsVol; BufferAdd Chat %0; fileLogger Chat%0} {} AnyCase
#TRIGGER {[[]General]*: "*"} {#if {@QGag = 1} {#sub {[General]%1: %2}}; playsound {Cosmic Rage/general/comms/General.wav} @CommsVol; BufferAdd General %0; fileLogger General%0} {} AnyCase #TRIGGER {[[]Chat]*} {#if {%IfWord(~",%1,"")} {#abort 1};
#TRIGGER {[[]General]*} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {Cosmic Rage/general/comms/General.wav} @CommsVol; BufferAdd General %0; fileLogger General%0} {} AnyCase playsound {Cosmic Rage/general/comms/Chat.wav} @CommsVol; BufferAdd Chat %0; fileLogger Chat%0} {} AnyCase
#TRIGGER {[[]GMC]*: "*"} {#if {@QGag = 1} {#sub {[GMC]%1: %2}}; playsound {Cosmic Rage/general/comms/GMC.wav} @CommsVol; BufferAdd GMC %0; fileLogger GMC%0} {} AnyCase #TRIGGER {[[]General]*: "*"} {QGagger; {#sub {[General]%1: %2}};
#TRIGGER {[[]GMC]*} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {Cosmic Rage/general/comms/GMC.wav} @CommsVol; BufferAdd GMC %0; fileLogger GMC%0} {} AnyCase playsound {Cosmic Rage/general/comms/General.wav} @CommsVol; BufferAdd General %0; fileLogger General%0} {} AnyCase
#TRIGGER {[[]Missions]*: "*"} {#if {@QGag = 1} {#sub {[Missions]%1: %2}}; playsound {Cosmic Rage/general/comms/Missions.wav} @CommsVol; BufferAdd missions %0; fileLogger Missions%0} {} AnyCase #TRIGGER {[[]General]*} {#if {%IfWord(~",%1,"")} {#abort 1};
#TRIGGER {[[]Missions]*} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {Cosmic Rage/general/comms/Missions.wav} @CommsVol; BufferAdd missions %0; fileLogger Missions%0} {} AnyCase playsound {Cosmic Rage/general/comms/General.wav} @CommsVol; BufferAdd General %0; fileLogger General%0} {} AnyCase
#TRIGGER {[[]GMC]*: "*"} {QGagger; {#sub {[GMC]%1: %2}};
playsound {Cosmic Rage/general/comms/GMC.wav} @CommsVol; BufferAdd GMC %0; fileLogger GMC%0} {} AnyCase
#TRIGGER {[[]GMC]*} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {Cosmic Rage/general/comms/GMC.wav} @CommsVol; BufferAdd GMC %0; fileLogger GMC%0} {} AnyCase
#TRIGGER {[[]Missions]*: "*"} {QGagger; {#sub {[Missions]%1: %2}};
playsound {Cosmic Rage/general/comms/Missions.wav} @CommsVol; BufferAdd missions %0; fileLogger Missions%0} {} AnyCase
#TRIGGER {[[]Missions]*} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {Cosmic Rage/general/comms/Missions.wav} @CommsVol; BufferAdd missions %0; fileLogger Missions%0} {} AnyCase
#TRIGGER {[[]Newbie]*} {playsound {Cosmic Rage/general/comms/Newbie.wav} @CommsVol; BufferAdd Newbie %0; fileLogger newbie%0} {} AnyCase #TRIGGER {[[]Newbie]*} {playsound {Cosmic Rage/general/comms/Newbie.wav} @CommsVol; BufferAdd Newbie %0; fileLogger newbie%0} {} AnyCase
#TRIGGER {[[]Newbie Helpers]*} {playsound {Cosmic Rage/general/comms/NH.wav} @CommsVol; BufferAdd NewbieHelpers %0; fileLogger newbieHelpers%0} {} AnyCase #TRIGGER {[[]Newbie Helpers]*} {playsound {Cosmic Rage/general/comms/NH.wav} @CommsVol; BufferAdd NewbieHelpers %0; fileLogger newbieHelpers%0} {} AnyCase
#TRIGGER {[[]Room OOC]*} {playsound {cosmic rage/general/comms/rooc.wav} @CommsVol; BufferAdd rooc %0; fileLogger rooc%0} {} AnyCase #TRIGGER {[[]Room OOC]*} {playsound {cosmic rage/general/comms/rooc.wav} @CommsVol; BufferAdd rooc %0; fileLogger rooc%0} {} AnyCase
#TRIGGER {[[]Minigame Network]*} {playsound {cosmic rage/general/comms/minigame.wav} @CommsVol; BufferAdd MiniGames %0; fileLogger MiniGames%0} {} AnyCase #TRIGGER {[[]Minigame Network]*} {playsound {cosmic rage/general/comms/minigame.wav} @CommsVol; BufferAdd MiniGames %0; fileLogger MiniGames%0} {} AnyCase
#TRIGGER {[[]Intel]*: "*"} {#if {@QGag = 1} {#sub {[Intel]%1: %2}}; playsound {cosmic rage/general/comms/intel.wav} @CommsVol; BufferAdd intel %0; fileLogger intel%0} {} AnyCase #TRIGGER {[[]Intel]*: "*"} {QGagger; {#sub {[Intel]%1: %2}};
#TRIGGER {[[]Intel] *} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {cosmic rage/general/comms/intel.wav} @CommsVol; BufferAdd intel %0; fileLogger intel%0} {} AnyCase playsound {cosmic rage/general/comms/intel.wav} @CommsVol; BufferAdd intel %0; fileLogger intel%0} {} AnyCase
#TRIGGER {[[]Intel] *} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {cosmic rage/general/comms/intel.wav} @CommsVol; BufferAdd intel %0; fileLogger intel%0} {} AnyCase
#TRIGGER {[[]Recruitments]:*} {playsound {cosmic rage/general/comms/recruiting.wav} @CommsVol; BufferAdd recruitments %0; fileLogger Recruitments%0} {} AnyCase #TRIGGER {[[]Recruitments]:*} {playsound {cosmic rage/general/comms/recruiting.wav} @CommsVol; BufferAdd recruitments %0; fileLogger Recruitments%0} {} AnyCase
#TRIGGER {[[]MFAS]*} {playsound {Cosmic Rage/general/comms/mfas.wav} @CommsVol; BufferAdd Misc %0} #TRIGGER {[[]MFAS]*} {playsound {Cosmic Rage/general/comms/mfas.wav} @CommsVol; BufferAdd Misc %0}
#TRIGGER {[[]Treasure!]*} {playsound {Cosmic Rage/general/comms/treasure.wav} @CommsVol} #TRIGGER {[[]Treasure!]*} {playsound {Cosmic Rage/general/comms/treasure.wav} @CommsVol}
#trigger {[[]Military]*: "*"} {#if {@QGag = 1} {#sub {[Military]%1: %2}}; playsound {cosmic rage/general/comms/military.wav} @CommsVol; BufferAdd Military %0; fileLogger sdf%0} {} AnyCase #trigger {[[]Military]*: "*"} {QGagger; {#sub {[Military]%1: %2}};
#trigger {[[]Military] *} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {cosmic rage/general/comms/military.wav} @CommsVol; BufferAdd Military %0; fileLogger sdf%0} {} AnyCase playsound {cosmic rage/general/comms/military.wav} @CommsVol; BufferAdd Military %0; fileLogger sdf%0} {} AnyCase
#trigger {*flashes urgently, informing you that people are waiting for link requests.} { playsound {cosmic rage/general/comms/radioNotify.wav} @CommsVol} #trigger {[[]Military] *} {#if {%IfWord(~",%1,"")} {#abort 1};
#trigger {You hear an urgent S O S from *} { playsound {cosmic rage/general/comms/sos.wav} @CommsVol; BufferAdd SOS %0} playsound {cosmic rage/general/comms/military.wav} @CommsVol; BufferAdd Military %0; fileLogger sdf%0} {} AnyCase
#trigger {*flashes urgently, informing you that people are waiting for link requests.} {
playsound {cosmic rage/general/comms/radioNotify.wav} @CommsVol}
#trigger {You hear an urgent S O S from *} {
playsound {cosmic rage/general/comms/sos.wav} @CommsVol; BufferAdd SOS %0}
#trigger {[[]Screen Reader] *} {playsound {cosmic rage/general/comms/screenreader.wav} @CommsVol; BufferAdd ScreenReader %0; fileLogger ScreenReader%0} {} AnyCase #trigger {[[]Screen Reader] *} {playsound {cosmic rage/general/comms/screenreader.wav} @CommsVol; BufferAdd ScreenReader %0; fileLogger ScreenReader%0} {} AnyCase
#trigger {* into * translator.} { #if {%ifWord(You,%1," ")} { #gagline all}; #if {%ifWord(growl,%1," ")} { playsound {cosmic rage/general/comms/growl*3.wav} @CommsVol; BufferAdd Say %0}; #if {%ifWord(drone,%1," ")} { playsound {cosmic rage/general/comms/drone*2.wav} @CommsVol}; #if {%ifword(chitter,%1," ")} { playsound {cosmic rage/general/comms/ryuchiChitter*5.wav} @CommsVol; BufferAdd Say %0}; #if {%ifWord(chitters,%1," ")} { playsound {cosmic rage/general/comms/ryuchiChitter*5.wav} @CommsVol; BufferAdd Say %0}; #if {%ifWord(growls,%1," ")} { playsound {cosmic rage/general/comms/growl*3.wav} @CommsVol; BufferAdd Say %0}; #if {%ifWord(drones,%1," ")} { playsound {cosmic rage/general/comms/drone*2.wav} @CommsVol; BufferAdd Say %0}} #trigger {* into * translator.} {
#if {%ifWord(You,%1," ")} {
#gagline all};
#if {%ifWord(growl,%1," ")} {
playsound {cosmic rage/general/comms/growl*3.wav} @CommsVol; BufferAdd Say %0};
#if {%ifWord(drone,%1," ")} {
playsound {cosmic rage/general/comms/drone*2.wav} @CommsVol};
#if {%ifword(chitter,%1," ")} {
playsound {cosmic rage/general/comms/ryuchiChitter*5.wav} @CommsVol; BufferAdd Say %0};
#if {%ifWord(chitters,%1," ")} {
playsound {cosmic rage/general/comms/ryuchiChitter*5.wav} @CommsVol; BufferAdd Say %0};
#if {%ifWord(growls,%1," ")} {
playsound {cosmic rage/general/comms/growl*3.wav} @CommsVol; BufferAdd Say %0};
#if {%ifWord(drones,%1," ")} {
playsound {cosmic rage/general/comms/drone*2.wav} @CommsVol; BufferAdd Say %0}}
#trig {* Translator announces in a *, "*"} {BufferAdd Say %0} #trig {* Translator announces in a *, "*"} {BufferAdd Say %0}
#trigger {[[]Rewards]*} {playsound {cosmic rage/general/comms/rewards.wav} @CommsVol; BufferAdd Rewards %0; fileLogger Rewards%0} {} AnyCase #trigger {[[]Rewards]*} {playsound {cosmic rage/general/comms/rewards.wav} @CommsVol; BufferAdd Rewards %0; fileLogger Rewards%0} {} AnyCase
#trigger {You tap a few buttons on * translator} {#gagline voice; playsound {cosmic rage/ships/computer/miniKeyboard.wav} @Vol} #trigger {You tap a few buttons on * translator} {#gagline voice; playsound {cosmic rage/ships/computer/miniKeyboard.wav} @Vol}
#trigger {You tap some buttons on * translator, recording your galactic location.} { #gagline voice; playsound {cosmic rage/ships/computer/miniKeyboard.wav} @Vol} #trigger {You tap some buttons on * translator, recording your galactic location.} { #gagline voice; playsound {cosmic rage/ships/computer/miniKeyboard.wav} @Vol}
#trigger {You tap a few buttons on * translator.} { #gagline voice; playsound {cosmic rage/ships/computer/miniKeyboard.wav} @Vol} #trigger {You tap a few buttons on * translator.} { #gagline voice; playsound {cosmic rage/ships/computer/miniKeyboard.wav} @Vol}
#trigger {*from * and infuses your form, phasing you away.} { #gagline all; #if {@rech = 1} { #pc @rechHandle stop; #var rech 0}; #pc 0 stop; playsound {cosmic rage/general/comms/phase.wav} @Vol} #trigger {*from * and infuses your form, phasing you away.} {
#trigger {* fades from sight as * phases*} { playsound {cosmic rage/general/comms/otherPhase.wav} @Vol} #gagline all;
#trigger {A rip appears in the air and slowly grows until * is phased through in a beam of * light!} { playsound {cosmic rage/general/comms/phase.wav} @Vol} #if {@rech = 1} {
#pc @rechHandle stop; #var rech 0};
#pc 0 stop; playsound {cosmic rage/general/comms/phase.wav} @Vol}
#trigger {* fades from sight as * phases*} {
playsound {cosmic rage/general/comms/otherPhase.wav} @Vol}
#trigger {A rip appears in the air and slowly grows until * is phased through in a beam of * light!} {
playsound {cosmic rage/general/comms/phase.wav} @Vol}
#TRIGGER {[[]RP]*} {playsound {cosmic rage/general/comms/rp.wav} @CommsVol; BufferAdd RP %0; fileLogger RP%0} {} AnyCase #TRIGGER {[[]RP]*} {playsound {cosmic rage/general/comms/rp.wav} @CommsVol; BufferAdd RP %0; fileLogger RP%0} {} AnyCase
#TRIGGER {[[]Socials] *} {playsound {cosmic rage/general/comms/socials.wav} @CommsVol; BufferAdd Socials %0; #file 1 {cosmic rage/logs/%char Socials.log}; #write 1 %0;#close 1} {} AnyCase #TRIGGER {[[]Socials] *} {playsound {cosmic rage/general/comms/socials.wav} @CommsVol; BufferAdd Socials %0; #file 1 {cosmic rage/logs/%char Socials.log}; #write 1 %0;#close 1} {} AnyCase
#TRIGGER {[[]Arena]*} {playsound {cosmic rage/general/comms/arena.wav} @CommsVol; BufferAdd Arena %0; fileLogger Arena%0} {} AnyCase #TRIGGER {[[]Arena]*} {playsound {cosmic rage/general/comms/arena.wav} @CommsVol; BufferAdd Arena %0; fileLogger Arena%0} {} AnyCase
#TRIGGER {[[]Brag]*} {playsound {cosmic rage/general/comms/brag.wav} @CommsVol; BufferAdd brag %0; fileLogger Brag%0} {} AnyCase #TRIGGER {[[]Brag]*} {playsound {cosmic rage/general/comms/brag.wav} @CommsVol; BufferAdd brag %0; fileLogger Brag%0} {} AnyCase
#trigger {[[]Clanchat], *: "*"} {#if {@QGag = 1} {#sub {[Clanchat] %1: %2}}; playsound {cosmic rage/general/comms/ClanChat.wav} @CommsVol; BufferAdd Clanchat %0; fileLogger ClanChat%0} {} AnyCase #trigger {[[]Clanchat], *: "*"} {QGagger; {#sub {[Clanchat] %1: %2}}; playsound {cosmic rage/general/comms/ClanChat.wav} @CommsVol; BufferAdd Clanchat %0; fileLogger ClanChat%0} {} AnyCase
#TRIGGER {[[]Clanchat]*} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {cosmic rage/general/comms/ClanChat.wav} @CommsVol; BufferAdd Clanchat %0; fileLogger ClanChat%0} {} AnyCase #TRIGGER {[[]Clanchat]*} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {cosmic rage/general/comms/ClanChat.wav} @CommsVol; BufferAdd Clanchat %0; fileLogger ClanChat%0} {} AnyCase
#trigger {[[]Clans]*} {playsound {cosmic rage/general/comms/ClanChat.wav} @CommsVol; BufferAdd Clanchat %0; fileLogger ClanChat%0} {} AnyCase #trigger {[[]Clans]*} {playsound {cosmic rage/general/comms/ClanChat.wav} @CommsVol; BufferAdd Clanchat %0; fileLogger ClanChat%0} {} AnyCase
#trigger {You turn * translator} { #if {%ifWord(on,%1," ")} { playsound {cosmic rage/general/comms/activate.wav} @CommsVol}; #if {%ifWord(off,%1," ")} { playsound {cosmic rage/general/comms/deactivate.wav} @CommsVol}} #trigger {You turn * translator} {
#trigger {Over your suits intercom, *} { playsound {cosmic rage/general/comms/spaceSuitTalk.wav} @CommsVol} {} #if {%ifWord(on,%1," ")} {
#trigger {[[]Movement]*: "*"} {#if {@QGag = 1} {#sub {[Movement]%1: %2}}; playsound {cosmic rage/general/comms/movement.wav} @CommsVol; BufferAdd Movement %0; fileLogger Movement%0} playsound {cosmic rage/general/comms/activate.wav} @CommsVol};
#trigger {[[]Movement] *} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {cosmic rage/general/comms/movement.wav} @CommsVol; BufferAdd Movement %0; fileLogger Movement%0} #if {%ifWord(off,%1," ")} {
#trigger {[[]G2A] *} { playsound {cosmic rage/general/comms/G2A.wav} @CommsVol; BufferAdd GroundToAir %0; fileLogger G2A%0} {} AnyCase playsound {cosmic rage/general/comms/deactivate.wav} @CommsVol}}
#trigger {Over your suits intercom, *} {
playsound {cosmic rage/general/comms/spaceSuitTalk.wav} @CommsVol} {}
#trigger {[[]Movement]*: "*"} {QGagger; {#sub {[Movement]%1: %2}};
playsound {cosmic rage/general/comms/movement.wav} @CommsVol; BufferAdd Movement %0; fileLogger Movement%0}
#trigger {[[]Movement] *} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {cosmic rage/general/comms/movement.wav} @CommsVol; BufferAdd Movement %0; fileLogger Movement%0}
#trigger {[[]G2A] *} {
playsound {cosmic rage/general/comms/G2A.wav} @CommsVol; BufferAdd GroundToAir %0; fileLogger G2A%0} {} AnyCase
#TRIGGER {[[]Events]:*} {playsound {cosmic rage/general/comms/event.wav} @CommsVol} #TRIGGER {[[]Events]:*} {playsound {cosmic rage/general/comms/event.wav} @CommsVol}
#TRIGGER {[[]Polls]*} {playsound {cosmic rage/general/comms/poll.wav} @CommsVol; BufferAdd Notices %0} #TRIGGER {[[]Polls]*} {playsound {cosmic rage/general/comms/poll.wav} @CommsVol; BufferAdd Notices %0}
#TRIGGER {[[]HTPL]*} {playsound {cosmic rage/general/comms/htpl.wav} @CommsVol; BufferAdd HTPL %0; fileLogger HTPL%0} {} #TRIGGER {[[]HTPL]*} {playsound {cosmic rage/general/comms/htpl.wav} @CommsVol; BufferAdd HTPL %0; fileLogger HTPL%0} {}
#trigger {[[]Help]*} { playsound {cosmic rage/general/comms/help.wav} @CommsVol} #trigger {[[]Help]*} {
playsound {cosmic rage/general/comms/help.wav} @CommsVol}
#trigger {[[]Chargen]*} {playsound {cosmic rage/general/comms/Chargen.wav} @CommsVol; BufferAdd Chargen %0; fileLogger Chargen%0} #trigger {[[]Chargen]*} {playsound {cosmic rage/general/comms/Chargen.wav} @CommsVol; BufferAdd Chargen %0; fileLogger Chargen%0}
#trigger {[[]Mentor]*} {playsound {cosmic rage/general/comms/Mentor.wav} @CommsVol; BufferAdd Mentor %0; fileLogger Mentor%0} {} AnyCase #trigger {[[]Mentor]*} {playsound {cosmic rage/general/comms/Mentor.wav} @CommsVol; BufferAdd Mentor %0; fileLogger Mentor%0} {} AnyCase
#trigger {* flashes * indicating you have a new mail titled *} {playsound {cosmic rage/general/comms/mail.wav} @CommsVol; BufferAdd Notifications %0} #trigger {* flashes * indicating you have a new mail titled *} {playsound {cosmic rage/general/comms/mail.wav} @CommsVol; BufferAdd Notifications %0}
#trigger {[[]News]*:*} {playsound {cosmic rage/general/comms/onews.wav} @CommsVol; BufferAdd Notifications %0} #trigger {[[]News]*:*} {playsound {cosmic rage/general/comms/onews.wav} @CommsVol; BufferAdd Notifications %0}
#trigger {[[]* to * transmits *], } {playsound {Cosmic Rage/general/comms/PrivCom.wav} @CommsVol} #trigger {[[]* to * transmits *], } {playsound {Cosmic Rage/general/comms/PrivCom.wav} @CommsVol}
#TRIGGER {[[]* to *], "*"} {#if {@QGag = 1} {#sub {[%1 to %2], %3}}; #if {%ifword(OOCly,%2, )} {playsound {Cosmic Rage/general/comms/PrivOOCCom.wav} @CommsVol; BufferAdd OOCPrivate %0; #if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char PrivateOOC.log};#write 1 %0;#close 1}} {playsound {Cosmic Rage/general/comms/PrivCom.wav} @CommsVol; BufferAdd ICPrivate %0; #if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char Private.log};#write 1 %0;#close 1}}} {} AnyCase #TRIGGER {[[]* to *], "*"} {QGagger; {#sub {[%1 to %2], %3}}; #if {%ifword(OOCly,%2, )} {playsound {Cosmic Rage/general/comms/PrivOOCCom.wav} @CommsVol; BufferAdd OOCPrivate %0; FileLogger PrivateOOC %0} {playsound {Cosmic Rage/general/comms/PrivCom.wav} @CommsVol; BufferAdd ICPrivate %0; fileLogger Private %0}} {} AnyCase
#TRIGGER {[[]* to *], "*"*"*"} {#if {@QGag = 1} {#sub {[%1 to %2], %3%4%5}}; #if {%ifword(OOCly,%2, )} {playsound {Cosmic Rage/general/comms/PrivOOCCom.wav} @CommsVol; BufferAdd OOCPrivate %0; #if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char PrivateOOC.log};#write 1 %0;#close 1}} {playsound {Cosmic Rage/general/comms/PrivCom.wav} @CommsVol; BufferAdd ICPrivate %0; #if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char Private.log};#write 1 %0;#close 1}}} {} #TRIGGER {[[]* to *], "*"*"*"} {QGagger; {#sub {[%1 to %2], %3%4%5}}; #if {%ifword(OOCly,%2, )} {playsound {Cosmic Rage/general/comms/PrivOOCCom.wav} @CommsVol; BufferAdd OOCPrivate %0; FileLogger PrivateOOC %0} {playsound {Cosmic Rage/general/comms/PrivCom.wav} @CommsVol; BufferAdd ICPrivate %0; FileLogger Private %0}} {} AnyCase
#trigger {[[]Salvage Collecter Garry Blue Scale to you]*} {playsound {Cosmic Rage/general/comms/PrivCom.wav} @CommsVol} #trigger {[[]Salvage Collecter Garry Blue Scale to you]*} {playsound {Cosmic Rage/general/comms/PrivCom.wav} @CommsVol}
#trigger {currently, SDL Jumpship * is located in Sector * at coordinates: *} {#sub {[Officer of the %1 to you]: we are currently located in Sector %2 at coordinates: %3}; playsound {cosmic rage/general/comms/PrivCom.wav} @CommsVol; BufferAdd ICPrivate %0} #trigger {currently, SDL Jumpship * is located in Sector * at coordinates: *} {#sub {[Officer of the %1 to you]: we are currently located in Sector %2 at coordinates: %3}; playsound {cosmic rage/general/comms/PrivCom.wav} @CommsVol; BufferAdd ICPrivate %0}
#trigger {[[]Trade]*} {playsound {cosmic rage/general/comms/trade.wav} @CommsVol; BufferAdd Trade %0; fileLogger Trade%0} {} AnyCase #trigger {[[]Trade]*} {playsound {cosmic rage/general/comms/trade.wav} @CommsVol; BufferAdd Trade %0; fileLogger Trade%0} {} AnyCase
@ -79,18 +122,28 @@
#trigger {You enable the * channel.} {playsound {Cosmic Rage/general/comms/Activate.wav} @CommsVol} #trigger {You enable the * channel.} {playsound {Cosmic Rage/general/comms/Activate.wav} @CommsVol}
#trigger {You disable the * channel.} {playsound {Cosmic Rage/general/comms/Deactivate.wav} @CommsVol} #trigger {You disable the * channel.} {playsound {Cosmic Rage/general/comms/Deactivate.wav} @CommsVol}
#trigger {The * ground control square turns red on * and * "Emergency! Emergency! We see an incoming bomb! Emergency! Emergency!"} {#if {@ShortMapText = 1} {#sub {%1 "turns" %2, %5}} {};playsound {Cosmic Rage/general/comms/bomb.wav} @CommsVol; BufferAdd FlightControl %0} #trigger {The * ground control square turns red on * and * "Emergency! Emergency! We see an incoming bomb! Emergency! Emergency!"} {#if {@ShortMapText = 1} {#sub {%1 "turns" %2, %5}} {};playsound {Cosmic Rage/general/comms/bomb.wav} @CommsVol; BufferAdd FlightControl %0}
#TRIGGER {[[]Unsec]*: "*"} {#if {@QGag = 1} {#sub {[Unsec]%1: %2}}; playsound {cosmic rage/general/comms/unsec.wav} @CommsVol; BufferAdd Unsec %0; fileLogger Unsec%0} {} AnyCase #TRIGGER {[[]Unsec]*: "*"} {QGagger; {#sub {[Unsec]%1: %2}};
#TRIGGER {[[]Unsec]*} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {cosmic rage/general/comms/unsec.wav} @CommsVol; BufferAdd Unsec %0; fileLogger Unsec%0} {} AnyCase playsound {cosmic rage/general/comms/unsec.wav} @CommsVol; BufferAdd Unsec %0; fileLogger Unsec%0} {} AnyCase
#TRIGGER {[[]Unsec]*} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {cosmic rage/general/comms/unsec.wav} @CommsVol; BufferAdd Unsec %0; fileLogger Unsec%0} {} AnyCase
#trigger {A small newspaper icon blinks repeatedly on *} {playsound {Cosmic Rage/general/comms/News.wav} @CommsVol; BufferAdd InfoComputerNotifications %0} #trigger {A small newspaper icon blinks repeatedly on *} {playsound {Cosmic Rage/general/comms/News.wav} @CommsVol; BufferAdd InfoComputerNotifications %0}
#trigger {[[]SDL]*: "*"} {#if {@QGag = 1} {#sub {[SDL]%1: %2}}; playsound {Cosmic Rage/general/comms/SDL.wav} @CommsVol; BufferAdd SDL %0; fileLogger SDL%0} {} AnyCase #trigger {[[]SDL]*: "*"} {QGagger; {#sub {[SDL]%1: %2}};
#trigger {[[]SDL]*} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {Cosmic Rage/general/comms/SDL.wav} @CommsVol; BufferAdd SDL %0; fileLogger SDL%0} {} AnyCase playsound {Cosmic Rage/general/comms/SDL.wav} @CommsVol; BufferAdd SDL %0; fileLogger SDL%0} {} AnyCase
#trigger {[[]SDL]*} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {Cosmic Rage/general/comms/SDL.wav} @CommsVol; BufferAdd SDL %0; fileLogger SDL%0} {} AnyCase
#trigger {[[]Drone] *} {playsound {Cosmic Rage/general/comms/Drone.wav} @CommsVol;BufferAdd drone %0; fileLogger Drone%0} {} AnyCase #trigger {[[]Drone] *} {playsound {Cosmic Rage/general/comms/Drone.wav} @CommsVol;BufferAdd drone %0; fileLogger Drone%0} {} AnyCase
#trigger {[[]MI]*: "*"} {#if {@QGag = 1} {#sub {[MI]%1: %2}}; playsound {Cosmic Rage/general/comms/MI.wav} @CommsVol; BufferAdd MI %0; fileLogger MI%0} {} AnyCase #trigger {[[]MI]*: "*"} {QGagger; {#sub {[MI]%1: %2}};
#trigger {[[]MI]*} {#if {%IfWord(~",%1,"")} {#abort 1};playsound {Cosmic Rage/general/comms/MI.wav} @CommsVol; BufferAdd MI %0; fileLogger MI%0} {} AnyCase playsound {Cosmic Rage/general/comms/MI.wav} @CommsVol; BufferAdd MI %0; fileLogger MI%0} {} AnyCase
#trigger {[[]JAG]*: "*"} {#if {@QGag = 1} {#sub {[JAG]%1: %2}};playsound {Cosmic Rage/general/comms/Jag.wav} @CommsVol; BufferAdd Jag %0; fileLogger jag%0} {} AnyCase #trigger {[[]MI]*} {#if {%IfWord(~",%1,"")} {#abort 1};
#trigger {[[]JAG]*} {#if {%IfWord(~",%1,"")} {#abort 1};playsound {Cosmic Rage/general/comms/Jag.wav} @CommsVol; BufferAdd Jag %0; fileLogger jag%0} {} AnyCase playsound {Cosmic Rage/general/comms/MI.wav} @CommsVol; BufferAdd MI %0; fileLogger MI%0} {} AnyCase
#TRIGGER {[[]PA *]: "*"} {#if {@QGag = 1} {#sub {[PA %1]: %2}}; playsound {cosmic rage/ships/com/pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase #trigger {[[]JAG]*: "*"} {QGagger; {#sub {[JAG]%1: %2}};
#TRIGGER {[[]PA *]*} {#if {%IfWord(~",%2,"")} {#abort 1}; playsound {cosmic rage/ships/com/pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase playsound {Cosmic Rage/general/comms/Jag.wav} @CommsVol; BufferAdd Jag %0; fileLogger jag%0} {} AnyCase
#trigger {[[]JAG]*} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {Cosmic Rage/general/comms/Jag.wav} @CommsVol; BufferAdd Jag %0; fileLogger jag%0} {} AnyCase
#TRIGGER {[[]PA *]: "*"} {QGagger; {#sub {[PA %1]: %2}};
playsound {cosmic rage/ships/com/pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase
#TRIGGER {[[]PA *]*} {#if {%IfWord(~",%2,"")} {#abort 1};
playsound {cosmic rage/ships/com/pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase
#trigger {[[]Ship to Ship transmission on channel * from *]*} {playsound {Cosmic Rage/general/comms/Ship2ship.wav} @CommsVol; BufferAdd Ship %0} {} AnyCase #trigger {[[]Ship to Ship transmission on channel * from *]*} {playsound {Cosmic Rage/general/comms/Ship2ship.wav} @CommsVol; BufferAdd Ship %0} {} AnyCase
#Trigger {[[]Squad]*} {playsound {Cosmic Rage/general/comms/SQD.wav} @CommsVol; BufferAdd Squad %0; fileLogger Squadren%0} {} AnyCase #Trigger {[[]Squad]*} {playsound {Cosmic Rage/general/comms/SQD.wav} @CommsVol; BufferAdd Squad %0; fileLogger Squadren%0} {} AnyCase
#Trigger {* has begun setting up a squad. Type squad join to join it.} {playsound {Cosmic Rage/general/comms/SQD.wav} @CommsVol; BufferAdd Squad %0; fileLogger Squadren%0} {} AnyCase #Trigger {* has begun setting up a squad. Type squad join to join it.} {playsound {Cosmic Rage/general/comms/SQD.wav} @CommsVol; BufferAdd Squad %0; fileLogger Squadren%0} {} AnyCase
@ -100,7 +153,7 @@
#trigger {You hear a microphone crackle to life on *} {playsound {Cosmic Rage/ships/Com/Pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase #trigger {You hear a microphone crackle to life on *} {playsound {Cosmic Rage/ships/Com/Pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase
#TRIGGER {[[]Sector Communication] from *, *} {playsound {cosmic rage/ships/com/sector.wav} @CommsVol; BufferAdd ship %0} {} AnyCase #TRIGGER {[[]Sector Communication] from *, *} {playsound {cosmic rage/ships/com/sector.wav} @CommsVol; BufferAdd ship %0} {} AnyCase
#trigger {Sector communication from *} {playsound {cosmic rage/ships/com/sector.wav} @CommsVol; BufferAdd ship %0} {} AnyCase #trigger {Sector communication from *} {playsound {cosmic rage/ships/com/sector.wav} @CommsVol; BufferAdd ship %0} {} AnyCase
#trigger {[[]Organisations]*: "*"} {#if {@QGag = 1} {#sub {[Organisations]%1: %2}}; playsound {Cosmic Rage/general/comms/org.wav} @CommsVol; BufferAdd Org %0; fileLogger Org %0} AnyCase #trigger {[[]Organisations]*: "*"} {QGagger; {#sub {[Organisations]%1: %2}}; playsound {Cosmic Rage/general/comms/org.wav} @CommsVol; BufferAdd Org %0; fileLogger Org %0} AnyCase
#trigger {[[]Organisations]*} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {Cosmic Rage/general/comms/org.wav} @CommsVol; BufferAdd Org %0; fileLogger org %0} {} AnyCase #trigger {[[]Organisations]*} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {Cosmic Rage/general/comms/org.wav} @CommsVol; BufferAdd Org %0; fileLogger org %0} {} AnyCase
#trigger {*translator announces *} {BufferAdd say %0} #trigger {*translator announces *} {BufferAdd say %0}
#trigger {* flashes, blueprint software patch *} {playsound {Cosmic Rage/general/comms/Blueprint.wav} @CommsVol; BufferAdd InfoComputerNotifications %0} #trigger {* flashes, blueprint software patch *} {playsound {Cosmic Rage/general/comms/Blueprint.wav} @CommsVol; BufferAdd InfoComputerNotifications %0}
@ -120,8 +173,12 @@
#trigger {[[]Game] *} {playsound {Cosmic Rage/general/comms/Game.wav} @CommsVol; BufferAdd APilotsParody %0} {} AnyCase #trigger {[[]Game] *} {playsound {Cosmic Rage/general/comms/Game.wav} @CommsVol; BufferAdd APilotsParody %0} {} AnyCase
#trigger {Information: closest beacon: *} {BufferAdd SOS %0} #trigger {Information: closest beacon: *} {BufferAdd SOS %0}
#trigger {[[]Htpc]*} {playsound {Cosmic Rage/general/comms/Htpc.wav} @commsvol; BufferAdd Htpc %0} #trigger {[[]Htpc]*} {playsound {Cosmic Rage/general/comms/Htpc.wav} @commsvol; BufferAdd Htpc %0}
#Alias {mf} {Musicfm %0} {}
#trigger {* lets out a short fanfare informing you that a new petition has been made publicly available.} {playsound {Cosmic Rage/general/comms/Petition.wav} 80; BufferAdd InfoComputerNotifications %0; BufferAdd NOtifications %0} {} AnyCase #trigger {* lets out a short fanfare informing you that a new petition has been made publicly available.} {playsound {Cosmic Rage/general/comms/Petition.wav} 80; BufferAdd InfoComputerNotifications %0; BufferAdd NOtifications %0} {} AnyCase
#trigger {origins *} {#if {%ifWord(enabled.,%1," ")} { playsound {cosmic rage/general/comms/activate.wav} @CommsVol}; #if {%ifWord(disabled.,%1," ")} { playsound {cosmic rage/general/comms/deactivate.wav} @CommsVol}} #trigger {origins *} {#if {%ifWord(enabled.,%1," ")} {
playsound {cosmic rage/general/comms/activate.wav} @CommsVol};
#if {%ifWord(disabled.,%1," ")} {
playsound {cosmic rage/general/comms/deactivate.wav} @CommsVol}}
#trigger {[[]PN *]*} {playsound {cosmic rage/general/comms/pn1.wav} @CommsVol; #if {%ifword(%1,@priv1," ")} {playsound {cosmic rage/general/comms/pn2.wav} @CommsVol; #PC %Playhandle Frequency 40000}; #if {%ifword(%1,@priv2," ")} {playsound {cosmic rage/general/comms/pn2.wav} @CommsVol; #PC %Playhandle Frequency 55000}; #if {%ifword(%1,@priv3," ")} {playsound {cosmic rage/general/comms/pn2.wav} @CommsVol; #PC %Playhandle Frequency 62000}; #if {%ifword(%1,@priv4," ")} {playsound {cosmic rage/general/comms/pn2.wav} @CommsVol; #PC %Playhandle Frequency 75000}; BufferAdd PN %0; fileLogger PrivateNetwork %0} {} AnyCase #trigger {[[]PN *]*} {playsound {cosmic rage/general/comms/pn1.wav} @CommsVol; #if {%ifword(%1,@priv1," ")} {playsound {cosmic rage/general/comms/pn2.wav} @CommsVol; #PC %Playhandle Frequency 40000}; #if {%ifword(%1,@priv2," ")} {playsound {cosmic rage/general/comms/pn2.wav} @CommsVol; #PC %Playhandle Frequency 55000}; #if {%ifword(%1,@priv3," ")} {playsound {cosmic rage/general/comms/pn2.wav} @CommsVol; #PC %Playhandle Frequency 62000}; #if {%ifword(%1,@priv4," ")} {playsound {cosmic rage/general/comms/pn2.wav} @CommsVol; #PC %Playhandle Frequency 75000}; BufferAdd PN %0; fileLogger PrivateNetwork %0} {} AnyCase
#TRIGGER {* would like to link to you.} {playsound {Cosmic Rage/general/comms/link.wav} @CommsVol} {} AnyCase #TRIGGER {* would like to link to you.} {playsound {Cosmic Rage/general/comms/link.wav} @CommsVol} {} AnyCase
#trigger {[[]OOC Intercom * ]*} {playsound {cosmic rage/general/comms/oocinter.wav} @CommsVol; BufferAdd PA %0} {} AnyCase #trigger {[[]OOC Intercom * ]*} {playsound {cosmic rage/general/comms/oocinter.wav} @CommsVol; BufferAdd PA %0} {} AnyCase
@ -129,10 +186,18 @@
#TRIGGER {You hear an urgent beeping from * informing you someone requires picking up.} {playsound {Cosmic Rage/general/comms/pickup.wav} @CommsVol} {} AnyCase #TRIGGER {You hear an urgent beeping from * informing you someone requires picking up.} {playsound {Cosmic Rage/general/comms/pickup.wav} @CommsVol} {} AnyCase
#TRIGGER {This is meteor monitoring at * A meteor storm just opened up *} {playsound {Cosmic Rage/general/comms/meteor.wav} @commsvol} {} AnyCase #TRIGGER {This is meteor monitoring at * A meteor storm just opened up *} {playsound {Cosmic Rage/general/comms/meteor.wav} @commsvol} {} AnyCase
#trigger {You rumble *} {playsound {cosmic rage/general/comms/rumble*3.wav} @vol;BufferAdd say %0} #trigger {You rumble *} {playsound {cosmic rage/general/comms/rumble*3.wav} @vol;BufferAdd say %0}
#trigger {* rumbles *} { #if {%ifword(engine,%1," ") or %ifword(ship,%1," ") or %ifword(pod,%1," ")} { #abort 1} {playsound {cosmic rage/general/comms/rumble*3.wav} @vol};BufferAdd say %0} #trigger {* rumbles *} {
#if {%ifword(engine,%1," ") or %ifword(ship,%1," ") or %ifword(pod,%1," ")} {
#abort 1} {playsound {cosmic rage/general/comms/rumble*3.wav} @vol};BufferAdd say %0}
#trigger {emergency! *} {playsound {Cosmic Rage/general/gmc/alarm.wav} @vol} #trigger {emergency! *} {playsound {Cosmic Rage/general/gmc/alarm.wav} @vol}
#trigger {You * the external microphone.} { #if {%ifword(activate,%1," ")} { playsound {cosmic rage/general/comms/activate.wav} @vol}; #if {%ifword(deactivate,%1," ")} { playsound {cosmic rage/general/comms/deactivate.wav} @vol}} #trigger {You * the external microphone.} {
#trigger {Over * you hear * say *} { #if {%IfWord(sector,%1," ")} { #abort 1} {playsound {cosmic rage/general/comms/battlesuit.wav} @CommsVol}; BufferAdd say %0} {} #if {%ifword(activate,%1," ")} {
playsound {cosmic rage/general/comms/activate.wav} @vol};
#if {%ifword(deactivate,%1," ")} {
playsound {cosmic rage/general/comms/deactivate.wav} @vol}}
#trigger {Over * you hear * say *} {
#if {%IfWord(sector,%1," ")} {
#abort 1} {playsound {cosmic rage/general/comms/battlesuit.wav} @CommsVol}; BufferAdd say %0} {}
#trigger {A synthetic tone issues forth from * "Reminder! There are open cases on the docket at the hall of *} {playsound {Cosmic Rage/general/comms/reminder.wav} @vol} #trigger {A synthetic tone issues forth from * "Reminder! There are open cases on the docket at the hall of *} {playsound {Cosmic Rage/general/comms/reminder.wav} @vol}
#trigger {* MFAS device * vibrates urgently, indicating there are outstanding prison appeals.} {playsound {Cosmic Rage/general/comms/reminder.wav} @vol} #trigger {* MFAS device * vibrates urgently, indicating there are outstanding prison appeals.} {playsound {Cosmic Rage/general/comms/reminder.wav} @vol}
#trigger {You direct your thoughts towards *} {#if {@commtoggle = "Enabled"} {#gagline all}} #trigger {You direct your thoughts towards *} {#if {@commtoggle = "Enabled"} {#gagline all}}
@ -141,8 +206,10 @@
#trigger {A static issues forth from your translator. Something is blocking your phasing.} {playsound {Cosmic Rage/general/comms/phasefail.wav} @vol} #trigger {A static issues forth from your translator. Something is blocking your phasing.} {playsound {Cosmic Rage/general/comms/phasefail.wav} @vol}
#TRIGGER {[[]Info], * just logged into TeamTalk.} {playsound {Cosmic Rage/general/comms/ttlogin.wav} @CommsVol}; #TRIGGER {[[]Info], * just logged into TeamTalk.} {playsound {Cosmic Rage/general/comms/ttlogin.wav} @CommsVol};
#TRIGGER {[[]Info], * just logged out of TeamTalk.} {playsound {Cosmic Rage/general/comms/ttlogout.wav} @CommsVol}; #TRIGGER {[[]Info], * just logged out of TeamTalk.} {playsound {Cosmic Rage/general/comms/ttlogout.wav} @CommsVol};
#TRIGGER {[[]Dispatch]*: "*"} {#if {@QGag = 1} {#sub {[Dispatch]%1: %2}}; playsound {Cosmic Rage/general/comms/fires.wav} @CommsVol; BufferAdd Dispatch %0} {} anycase #TRIGGER {[[]Dispatch]*: "*"} {QGagger; {#sub {[Dispatch]%1: %2}};
#TRIGGER {[[]Dispatch]*} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {Cosmic Rage/general/comms/fires.wav} @CommsVol; BufferAdd Dispatch %0} {} anycase playsound {Cosmic Rage/general/comms/fires.wav} @CommsVol; BufferAdd Dispatch %0} {} anycase
#TRIGGER {[[]Dispatch]*} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {Cosmic Rage/general/comms/fires.wav} @CommsVol; BufferAdd Dispatch %0} {} anycase
#trigger {[[]PA]*:*} {playsound {cosmic rage/ships/com/Pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase #trigger {[[]PA]*:*} {playsound {cosmic rage/ships/com/Pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase
#trigger {You feel a vibration from * indicating that * is requesting a holographic conference.} {playsound {cosmic rage/general/comms/holo.wav} @CommsVol} #trigger {You feel a vibration from * indicating that * is requesting a holographic conference.} {playsound {cosmic rage/general/comms/holo.wav} @CommsVol}
#TRIGGER {[[]Birthday Bash]*} {playsound {Cosmic Rage/general/comms/birthday.wav} @CommsVol; BufferAdd birthday %0; fileLogger birthday%0} {} AnyCase #TRIGGER {[[]Birthday Bash]*} {playsound {Cosmic Rage/general/comms/birthday.wav} @CommsVol; BufferAdd birthday %0; fileLogger birthday%0} {} AnyCase
@ -153,7 +220,7 @@
#trigger {The folder closes with a soft swoosh, returning you to the main mail menu.} {#gagline voice; playsound {Cosmic Rage/general/comms/mailclose.wav} @CommsVol} #trigger {The folder closes with a soft swoosh, returning you to the main mail menu.} {#gagline voice; playsound {Cosmic Rage/general/comms/mailclose.wav} @CommsVol}
#trigger {The recipient manager closes with a soft swoosh.} {#gagline voice; playsound {Cosmic Rage/general/comms/mailclose.wav} @CommsVol} #trigger {The recipient manager closes with a soft swoosh.} {#gagline voice; playsound {Cosmic Rage/general/comms/mailclose.wav} @CommsVol}
#trigger {Soft chimes come from the speakers of a black informational Computer as the recipient manager opens.} {#gagline voice; playsound {Cosmic Rage/general/comms/mailopen.wav} @CommsVol} #trigger {Soft chimes come from the speakers of a black informational Computer as the recipient manager opens.} {#gagline voice; playsound {Cosmic Rage/general/comms/mailopen.wav} @CommsVol}
#trigger {[[]Origins]*: "Automated announcement: *"} {#if {@QGag = 1} {#sub {[Origins]%1: %2}}; playsound {Cosmic Rage/general/comms/OriginsAuto.wav} @CommsVol; BufferAdd Origins %0; fileLogger Origins%0} #trigger {[[]Origins]*: "Automated announcement: *"} {QGagger; {#sub {[Origins]%1: %2}}; playsound {Cosmic Rage/general/comms/OriginsAuto.wav} @CommsVol; BufferAdd Origins %0; fileLogger Origins%0}
#trigger {* shouts: "*"} {playsound {Cosmic Rage/hosts/shout.wav} @vol; BufferAdd SubAnnouncements %0;} #trigger {* shouts: "*"} {playsound {Cosmic Rage/hosts/shout.wav} @vol; BufferAdd SubAnnouncements %0;}
#TRIGGER {* [[]Notice]:*} {playsound {Cosmic Rage/general/misc/Notice.wav} @CommsVol; BufferAdd Notices %0; FileLogger Notice %0} {} AnyCase #TRIGGER {* [[]Notice]:*} {playsound {Cosmic Rage/general/misc/Notice.wav} @CommsVol; BufferAdd Notices %0; FileLogger Notice %0} {} AnyCase
#trigger {Reports: * commented on by the hosts. Please check it out.} {playsound {Cosmic Rage/general/misc/reminder.wav} @CommsVol; BufferAdd Notices %0; FileLogger Notice %0} {} AnyCase #trigger {Reports: * commented on by the hosts. Please check it out.} {playsound {Cosmic Rage/general/misc/reminder.wav} @CommsVol; BufferAdd Notices %0; FileLogger Notice %0} {} AnyCase
@ -161,17 +228,42 @@
#TRIGGER {[[]Music FM]*} {playsound {Cosmic Rage/general/comms/musicfm.wav} @CommsVol; BufferAdd musicfm %0; FileLogger musicfm %0} #TRIGGER {[[]Music FM]*} {playsound {Cosmic Rage/general/comms/musicfm.wav} @CommsVol; BufferAdd musicfm %0; FileLogger musicfm %0}
#TRIGGER {[[]* Chat]: *: "*"} {playsound {Cosmic Rage/general/comms/story.wav} @CommsVol; BufferAdd stories %0; FileLogger stories %0} #TRIGGER {[[]* Chat]: *: "*"} {playsound {Cosmic Rage/general/comms/story.wav} @CommsVol; BufferAdd stories %0; FileLogger stories %0}
#TRIGGER {[[]Stories], (*): Announcement from the story Weavers! *} {playsound {Cosmic Rage/general/comms/story.wav} @CommsVol; BufferAdd stories %0; FileLogger stories %0} #TRIGGER {[[]Stories], (*): Announcement from the story Weavers! *} {playsound {Cosmic Rage/general/comms/story.wav} @CommsVol; BufferAdd stories %0; FileLogger stories %0}
#trigger {* ta* a button next to * and procee* to say * "*"} { #if {@QGag = 1} { #sub {[PA] %1: %6}}; playsound {cosmic rage/ships/com/Pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase #trigger {* ta* a button next to * and procee* to say * "*"} {
#trigger {* ta* a button next to * and procee* to transmits *} { #if {@QGag = 1} { #sub {[PA] %1 transmits %5}}; playsound {cosmic rage/ships/com/Pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase QGagger; {
#sub {[PA] %1: %6}};
playsound {cosmic rage/ships/com/Pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase
#trigger {* ta* a button next to * and procee* to transmits *} {
QGagger; {
#sub {[PA] %1 transmits %5}};
playsound {cosmic rage/ships/com/Pa*2.wav} @CommsVol; BufferAdd PA %0} {} AnyCase
#TRIGGER {* informs you that you currently have * unread * in your history to review.} {playsound {Cosmic Rage/general/comms/radio.wav} @CommsVol;} #TRIGGER {* informs you that you currently have * unread * in your history to review.} {playsound {Cosmic Rage/general/comms/radio.wav} @CommsVol;}
#trigger {* plays * while in * the words * scroll across the screen under the banner of *} {BufferAdd Misc %0; playsound {cosmic rage/general/messageboards/mbn.wav} @CommsVol; #if {%ifword(general,%5,"")} {playsound {cosmic rage/general/messageboards/general.wav} @CommsVol}; #if {%ifword(rename,%5,"")} {playsound {cosmic rage/general/messageboards/namechange.wav} @CommsVol}; #if {%ifword(Graduation,%5,"")} {playsound {cosmic rage/general/messageboards/graduate.wav} @CommsVol}; #if {%ifword(chat room,%5,"")} {playsound {cosmic rage/general/messageboards/chat.wav} @CommsVol}; #if {%ifword(%5,ownership|moon,"|")} {playsound {cosmic rage/general/messageboards/ownership.wav} @CommsVol}; #if {%ifword(%5,retire|deaths,"|")} {playsound {cosmic rage/general/messageboards/dead.wav} @CommsVol}; #if {%ifword(%5,General Discussion|Elections|New Registrations|Rank Advancements|important,"|")} {playsound {cosmic rage/general/messageboards/origin.wav} @CommsVol}; #if {%ifword(%5,Marriages|Announcements|,"|")} {playsound {cosmic rage/general/messageboards/notice.wav} @CommsVol}; }; #trigger {* plays * while in * the words * scroll across the screen under the banner of *} {BufferAdd Misc %0;
#trigger {Over * short wave radio's speaker, * "*"} { #if {@QGag = 1} {#sub {[Short Wave]: %2 %3}} {#sub {[Short Wave]: %2 "%3"}}; playsound {Cosmic Rage/general/comms/ShortWave.wav} @CommsVol} playsound {cosmic rage/general/messageboards/mbn.wav} @CommsVol; #if {%ifword(general,%5,"")} {playsound {cosmic rage/general/messageboards/general.wav} @CommsVol}; #if {%ifword(rename,%5,"")} {playsound {cosmic rage/general/messageboards/namechange.wav} @CommsVol}; #if {%ifword(Graduation,%5,"")} {playsound {cosmic rage/general/messageboards/graduate.wav} @CommsVol}; #if {%ifword(chat room,%5,"")} {playsound {cosmic rage/general/messageboards/chat.wav} @CommsVol}; #if {%ifword(%5,ownership|moon,"|")} {playsound {cosmic rage/general/messageboards/ownership.wav} @CommsVol}; #if {%ifword(%5,retire|deaths,"|")} {playsound {cosmic rage/general/messageboards/dead.wav} @CommsVol}; #if {%ifword(%5,General Discussion|Elections|New Registrations|Rank Advancements|important,"|")} {playsound {cosmic rage/general/messageboards/origin.wav} @CommsVol}; #if {%ifword(%5,Marriages|Announcements|,"|")} {playsound {cosmic rage/general/messageboards/notice.wav} @CommsVol}; };
#trigger {Over * short wave radio's speaker, * "*"} {
QGagger; {#sub {[Short Wave]: %2 %3}} {#sub {[Short Wave]: %2 "%3"}};
playsound {Cosmic Rage/general/comms/ShortWave.wav} @CommsVol}
#trigger {You tune * short wave radio's dial to *} {#sub {Short wave radio tuned to %2}; playsound {Cosmic Rage/general/comms/Tune.wav} @CommsVol}
#trig {You chitter: *} {playsound {cosmic rage/general/comms/ryuchiChitter*5.wav} @CommsVol; BufferAdd Say %0};
#trig {* chitters: *} {#if {%IfWord(~[,%1,"")} {#abort 1}; {playsound {cosmic rage/general/comms/ryuchiChitter*5.wav} @CommsVol; BufferAdd Say %0}}
#trig {You growl, *} {playsound {cosmic rage/general/comms/rumble*3.wav} @CommsVol; BufferAdd Say %0};
#trig {* growls, *} {#if {%IfWord(~[,%1,"")} {#abort 1}; {playsound {cosmic rage/general/comms/rumble*3.wav} @CommsVol; BufferAdd Say %0}}
#trig {You rumble: *} {playsound {cosmic rage/general/comms/rumble*3.wav} @CommsVol; BufferAdd Say %0};
#trig {* rumbles: *} {#if {%IfWord(~[,%1,"")} {#abort 1}; {playsound {cosmic rage/general/comms/rumble*3.wav} @CommsVol; BufferAdd Say %0}}
#trigger {[[]boards]*} {playsound {Cosmic Rage/general/comms/oocBoard.wav} @CommsVol} #trigger {[[]boards]*} {playsound {Cosmic Rage/general/comms/oocBoard.wav} @CommsVol}
#trigger {You turn * tracker} { #if {%ifWord(on,%1," ")} { playsound {cosmic rage/general/comms/activate.wav} @CommsVol}; #if {%ifWord(off,%1," ")} { playsound {cosmic rage/general/comms/deactivate.wav} @CommsVol}} #trigger {You turn * tracker} {
#if {%ifWord(on,%1," ")} {
playsound {cosmic rage/general/comms/activate.wav} @CommsVol};
#if {%ifWord(off,%1," ")} {
playsound {cosmic rage/general/comms/deactivate.wav} @CommsVol}}
#trigger {[[]boards]*} {playsound {Cosmic Rage/general/comms/oocBoard.wav} @CommsVol} #trigger {[[]boards]*} {playsound {Cosmic Rage/general/comms/oocBoard.wav} @CommsVol}
#trigger {You tap the menu icon on * earpiece} {playsound {Cosmic Rage/general/comms/Tune.wav} @CommsVol}
#trigger {You tap the menu icon on * wrist communicator} {playsound {Cosmic Rage/general/comms/Tune.wav} @CommsVol}
#trigger {You tap the menu icon on * communicator ring} {playsound {Cosmic Rage/general/comms/Tune.wav} @CommsVol}
#trigger {You tap the menu icon on * pendant communicator} {playsound {Cosmic Rage/general/comms/Tune.wav} @CommsVol}
#trigger {[[]Soundpacks] *: "*"} {#if {@QGag = 1} {#sub {[Soundpacks] %1: %2}}; playsound {cosmic rage/general/comms/sp2.wav} @CommsVol; BufferAdd Soundpacks %0; #if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char Soundpacks.log};#write 1 %0;#close 1}} {} AnyCase #trigger {[[]Soundpacks] *: "*"} {#if {@QGag = 1} {#sub {[Soundpacks] %1: %2}}; playsound {cosmic rage/general/comms/sp2.wav} @CommsVol; BufferAdd Soundpacks %0; #if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char Soundpacks.log};#write 1 %0;#close 1}} {} AnyCase
#trigger {[[]Soundpacks] *} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {cosmic rage/general/comms/sp2.wav} @CommsVol; BufferAdd Soundpacks %0; #if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char Soundpacks.log};#write 1 %0;#close 1}} {} AnyCase #trigger {[[]Soundpacks] *} {#if {%IfWord(~",%1,"")} {#abort 1};
playsound {cosmic rage/general/comms/sp2.wav} @CommsVol; BufferAdd Soundpacks %0; #if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char Soundpacks.log};#write 1 %0;#close 1}} {} AnyCase
#trigger {[[]Soundpacks], A change was just posted *} {playsound {cosmic rage/general/comms/sp.wav} @CommsVol; BufferAdd Soundpacks %0; #if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char Soundpacks.log};#write 1 %0;#close 1}} {} AnyCase #trigger {[[]Soundpacks], A change was just posted *} {playsound {cosmic rage/general/comms/sp.wav} @CommsVol; BufferAdd Soundpacks %0; #if {@ChannelLogging = "Enabled"} {#file 1 {cosmic rage/logs/%char Soundpacks.log};#write 1 %0;#close 1}} {} AnyCase
#trigger {[[]Origins]*: "*"} {#if {@QGag = 1} {#sub {[Origins]%1: %2}}; playsound {Cosmic Rage/general/comms/Origins.wav} @CommsVol; BufferAdd Origins %0; FileLogger Origins %0} #trigger {[[]Origins]*: "*"} {QGagger; {#sub {[Origins]%1: %2}}; playsound {Cosmic Rage/general/comms/Origins.wav} @CommsVol; BufferAdd Origins %0; FileLogger Origins %0}
#trigger {[[]Origins] *} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {Cosmic Rage/general/comms/Origins.wav} @CommsVol; BufferAdd Origins %0; FileLogger Origin %0} #trigger {[[]Origins] *} {#if {%IfWord(~",%1,"")} {#abort 1}; playsound {Cosmic Rage/general/comms/Origins.wav} @CommsVol; BufferAdd Origins %0; FileLogger Origin %0}
#trigger {A voice comes over the * PA speakers announcing *: "*"} {playsound {cosmic rage/general/factory/pa2.wav} @CommsVol; BufferAdd pa %0} #trigger {A voice comes over the * PA speakers announcing *: "*"} {playsound {cosmic rage/general/factory/pa2.wav} @CommsVol; BufferAdd pa %0}

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@ -120,6 +120,4 @@
#key {Control-alt-shift-L} {LoadBuffers} #key {Control-alt-shift-L} {LoadBuffers}
#key alt-q {setchange} #key alt-q {setchange}
#key alt-shift-m {muteOoc} #key alt-shift-m {muteOoc}
#key control-shift-f1 {ungagger} #key control-shift-f1 {ungagger}
#key {control-shift-s} {backupConfig}
#key {alt-\} {rawinput}

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@ -3,9 +3,9 @@
#trigger {From * you hear short buzzes, indicating the target was unreachable. You quickly hang up.} {gagAll; playsound {cosmic rage/general/telephone/error.wav} @vol} #trigger {From * you hear short buzzes, indicating the target was unreachable. You quickly hang up.} {gagAll; playsound {cosmic rage/general/telephone/error.wav} @vol}
#trigger {You hear a click from *} {gagAll; playsound {cosmic rage/general/telephone/click.wav} @vol} #trigger {You hear a click from *} {gagAll; playsound {cosmic rage/general/telephone/click.wav} @vol}
#TRIGGER {You hear a ring, ring from *} {playsound {cosmic rage/general/telephone/ring.wav} @vol}; #TRIGGER {You hear a ring, ring from *} {playsound {cosmic rage/general/telephone/ring.wav} @vol};
#TRIGGER {* lets out a quick beep beep, beep beep sound and * flashes on the screen.} {playsound {cosmic rage/general/telephone/message.wav} @vol};
#trigger {You tap the end call icon on *} {gagAll; playsound {cosmic rage/general/telephone/click.wav} @vol} #trigger {You tap the end call icon on *} {gagAll; playsound {cosmic rage/general/telephone/click.wav} @vol}
#trigger {a * lets out * and * flashes on the screen.} {playsound {cosmic rage/general/telephone/guitarriff.wav} @vol} #trigger {a * lets out a short guitar riff and * flashes on the screen.} {playsound {cosmic rage/general/telephone/guitarriff.wav} @vol}
#trigger {* plays * and * flashes on screen.} {playsound {cosmic rage/general/telephone/ringtone.wav} @vol}
#trigger {You release the button as the light at the bottom of the screen fades out.} {playsound {Cosmic Rage/general/telephone/SmartPhoneHoldButton.wav}} #trigger {You release the button as the light at the bottom of the screen fades out.} {playsound {Cosmic Rage/general/telephone/SmartPhoneHoldButton.wav}}
#trigger {You release the button as a small light on the bottom of * flashes.} {playsound {Cosmic Rage/general/telephone/SmartPhoneStartup.wav} @commsVol} #trigger {You release the button as a small light on the bottom of * flashes.} {playsound {Cosmic Rage/general/telephone/SmartPhoneStartup.wav} @commsVol}
#trigger {You release the button as the screen of * lights up and a spinning vortex logo appears.} {gagAll; playsound {Cosmic Rage/general/telephone/SmartPhoneStartup.wav} @commsVol} #trigger {You release the button as the screen of * lights up and a spinning vortex logo appears.} {gagAll; playsound {Cosmic Rage/general/telephone/SmartPhoneStartup.wav} @commsVol}

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@ -1,14 +1,25 @@
#var wallList {You slam * wall. #trigger {You slam * wall.} {gagAll;
That used to be an exit. I swear it did! playsound {Cosmic Rage/general/misc/Wall.wav} @vol}
You walk straight into a wall. Good job. #trigger {You walk straight into a wall. Good job.} {gagAll;
Hey, who put that wall there? playsound {cosmic rage/general/misc/wall.wav} @vol}
Wow, walls actually hurt. #trigger {Hey, who put that wall there?} {gagAll;
You slam spectacularly into the wall. playsound {cosmic rage/general/misc/wall.wav} @vol}
You try to walk through a wall... And fail Miserably. #trigger {Wow, walls actually hurt.} {gagAll;
Interesting, apparently this game doesn't have the ability for players to walk straight through walls. playsound {cosmic rage/general/misc/wall.wav} @vol}
Can't trust them exits, they keep moving. #trigger {You try to walk through a wall... And fail Miserably.} {gagAll;
Nope. Still can't walk through walls. playsound {cosmic rage/general/misc/wall.wav} @vol}
Oops... thought that was an exit. #trigger {Interesting, apparently this game doesn't have the ability for players to walk straight through walls.} {gagAll;
Ow! That wall hurt! playsound {cosmic rage/general/misc/wall.wav} @vol}
You slam head first into * good job.} #trigger {Can't trust them exits, they keep moving.} {gagAll;
#trigger {*} {#If {%IfWord(%1,@wallList,%CRLF)} {gagAll; playsound {cosmic rage/general/misc/wall.wav} @vol}} playsound {cosmic rage/general/misc/wall.wav} @vol}
#trigger {Nope. Still can't walk through walls.} {gagAll;
playsound {cosmic rage/general/misc/wall.wav} @vol}
#trigger {Oops... thought that was an exit.} {gagAll;
playsound {cosmic rage/general/misc/wall.wav} @vol}
#trigger {That used to be an exit. I swear it did!} {gagAll;
playsound {cosmic rage/general/misc/wall.wav} @vol}
#trigger {Ow! That wall hurt!} {gagAll;
playsound {cosmic rage/general/misc/wall.wav} @vol}
#trigger {You slam head first into * good job.} {gagAll;
playsound {cosmic rage/general/misc/wall.wav} @vol}